Sony · Filed Aug 27, 2025 · Published Aug 27, 2026 · verified — real USPTO data

Sony Patent Generates Personalized Store Ads From Your In-Store Movement

Sony is building the machine-learning infrastructure to turn your in-store movements into custom advertising. A new patent from Sony Semiconductor Solutions describes a system that watches how shoppers behave in a physical space and generates ads tailored specifically to each person.

Customer movement paths through store aisles feeding into a state estimation model for purchase prediction. Drawing from patent filing US 2026/0253102 A1.
Customer movement paths through store aisles feeding into a state estimation model for purchase prediction.
See all 39 drawings from this filing ↓
Publication number US 2026/0253102 A1
Applicant Sony Semiconductor Solutions Corporation
Filing date Aug 27, 2025
Publication date Aug 27, 2026
Inventors Shuichi URABE, Akito KUWABARA
CPC classification 705/14.43
Grant likelihood Low
Examiner SNIDER, SCOTT (Art Unit 3621)
Status Non Final Action Mailed (Aug 27, 2026)
Parent application is a National Stage Entry of PCTJP2024007966 (filed 2024-03-04)
Document 19 claims

How Sony's in-store ad system reads your behavior

You're walking through a store, pausing near the coffee display, then doubling back to the snack aisle. To most retailers, that's invisible data. To Sony's patented system, it's a signal.

The idea is to use a trained AI model to connect the dots between how a shopper moves and what kind of ad content tends to work on that person. Instead of showing everyone the same digital sign, the system would generate new content specifically matched to your observed behavior in real time. If you lingered near protein bars, the screen nearby might show a relevant offer rather than a generic promotion.

Sony Semiconductor Solutions, the division behind many of the camera sensors in your smartphone, is the applicant here. The patent covers both the data-gathering side (watching behavior in a defined space) and the content-generation side (producing ads optimized for that observed user). It is an end-to-end pipeline from foot traffic to targeted message.

From the filing · THE ABSTRACT
… an acquisition unit that acquires behavior information of a customer in a predetermined space, and a generation unit that generates optimized content, which is content newly generated for a user to be estimated, from behavior information of the user …

Translation: It tracks how you move through a store and uses that to instantly create custom advertisements just for you.

How the model links behavior data to ad performance

The system has two main pieces: an acquisition unit and a generation unit.

The acquisition unit collects behavior information from customers in a defined physical space, a store, a mall corridor, an airport lounge. The patent does not specify exactly how behavior is captured (cameras, sensors, tracking beacons are all plausible given Sony Semiconductor's sensor expertise), but the input is behavioral: where people go, what they stop near, how long they linger.

The generation unit takes that behavior data and feeds it through a trained model. That model has already learned the relationship between certain behaviors and the advertising effect (meaning, did a given type of content actually work?) of content previously shown in that space. Using those learned patterns, the system generates new ad content optimized for the specific user being estimated, rather than selecting from a fixed library of pre-made ads.

The key distinction is generation, not selection. Most targeted ad systems pick from existing creative. This patent describes producing content freshly tailored to the individual, which implies a generative AI component sitting at the output end of the pipeline.

What this means for retail advertising and shopper privacy

For retailers, the appeal is obvious: ads that match what a shopper is actually doing in the moment have a better shot at landing than a static poster. The system Sony describes would make physical stores behave more like websites, where every piece of content is already personalized based on your history and current session. If this works as described, it could push in-store advertising closer to the conversion rates that online retargeting already achieves.

For shoppers, the picture is more complicated. The system infers things about you from your physical movements, in a space where most people do not expect to be profiled. There is no mention of consent mechanisms, opt-out signals, or data retention limits in the claims as published. Sony's filing sits in a growing category of latest Big Tech patents targeting the ad-tech space with behavioral AI, and the privacy questions those filings raise are still largely unanswered by regulators.

That makes this Sony's third AI recommendation filing we've tracked since May, joining one on trailers built from play history and one on a configurable motion content generator.

Editorial take

The engineering trade here is worth naming directly: to make this system work well, you need rich behavioral data, and rich behavioral data is exactly what makes privacy advocates uncomfortable. Sony is betting that the performance gain (better ad relevance) justifies building a layer of real-time behavioral inference on top of physical retail. That is a real bet, not a trivial one.

The generative output angle is the more interesting part of the filing. Generating ad content on the fly, per person, per moment, is a harder and costlier problem than picking from a catalog. If the model is generating genuinely novel creative, the compute overhead could be significant at retail scale, hundreds of locations, thousands of daily shoppers. The patent does not address that infrastructure cost, which is either a gap or a problem Sony considers solved.

The filed claims were all canceled (claims 1 through 18), which is a real limitation on what this document actually protects right now. The concept is legible and the technical ambition is clear, but as a granted patent it does not yet exist.

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The drawings

39 drawing sheets from US 2026/0253102 A1 · click any drawing to enlarge

Patent filing page

Source. Full patent text and figures from the official USPTO publication PDF.