Nvidia Patents a Faster Way to Shrink Complex 3D Models Without Losing Detail
Every 3D scene in a game or simulation is built from millions of tiny triangles, and shrinking that mesh down to something…
Every Big Tech filing we've broken down, newest first. We read what the major companies publish and cover the ones worth knowing, in plain English.
Every 3D scene in a game or simulation is built from millions of tiny triangles, and shrinking that mesh down to something…
Google has patented a specific wide-angle lens arrangement that keeps the front element unusually small relative to the overall lens length, a…
Every compressed video frame carries hidden clues about what went wrong during compression. Qualcomm's new patent wants decoders to read those clues…
Getting even light across a large TV screen sounds simple, but the engineering is surprisingly tricky. Samsung's latest patent tackles that problem…
What if you could get 3D depth sensing from a camera module that's essentially flat? That's the idea behind Qualcomm's new patent…
Every time an AI model processes language, it runs the same two math operations back to back, and each handoff burns time…
IBM is patenting a 3D printing approach that floats powder particles in mid-air using sound waves, then locks them into objects with…
GPUs are only useful when they're actually computing, not sitting idle waiting for data to arrive. Nvidia's latest patent tackles exactly that…
AI chips spend a surprising amount of energy doing complex math that could be approximated more cheaply. Qualcomm's new patent describes a…
Rendering a 3D scene from dozens of angles at once is expensive work, and graphics hardware has to repeat a lot of…
We read every patent application Big Tech publishes and send you the ones worth knowing. Plain English, free, every week.