Adobe · Filed Dec 13, 2024 · Published Jun 18, 2026 · verified — real USPTO data

Adobe Patents a Portal System That Teleports Design Shapes Across a Canvas

Imagine dragging a shape into a doorway on one side of your canvas and watching it emerge — transformed — out of a completely different doorway somewhere else. That's the core idea behind Adobe's latest design patent.

Adobe Patent: Vector Portals for Shape Transitions in Design — figure from US 2026/0170721 A1
FIG. 1A — rendered from the official USPTO publication PDF.
Publication number US 2026/0170721 A1
Applicant Adobe Inc.
Filing date Dec 13, 2024
Publication date Jun 18, 2026
Inventors Ronak Mehta, Rishav Agarwal, Nitin Sharma, Apurva Kumar
CPC classification 345/634
Grant likelihood Medium
Examiner HOANG, PETER (Art Unit 2616)
Status Docketed New Case - Ready for Examination (Jan 22, 2025)
Document 20 claims

What Adobe's shape-portal tool actually does for designers

Picture a graphic designer working on an animation or layout. They want a logo to slide off one part of the screen and reappear in a new position, with a different size or style. Right now, pulling that off usually means manually duplicating the shape, hiding parts of it, and faking the transition by hand.

Adobe's patent describes a tool that does this automatically using a pair of linked 'portals.' You draw an entry gate on your canvas, link it to an exit gate somewhere else, and then drag your shape toward the first gate. As the shape crosses the entry line, the part that's gone through disappears from the original spot and reappears — potentially resized, recolored, or repositioned — coming out of the exit gate.

The result is that spatial and style transitions that used to take multiple manual steps could be set up in seconds, just by placing two markers on a canvas and dragging a shape through one of them.

How the entry and exit portals split and redirect vector objects

The patent describes a system built around two linked on-screen markers — an entry portal and an exit portal — placed on a design canvas.

The entry portal is aligned to a vector path (a mathematical line or curve that defines the edge of a shape or a motion track). When a user drags a vector object so it begins crossing that line, the system splits the object into two pieces: the part that has crossed the threshold and the part that hasn't.

  • The portion that crosses the entry portal is hidden at the entry point.
  • A transformed copy of that same portion appears at the exit portal — potentially with a different position, scale, rotation, or visual style applied.
  • The remaining portion of the shape stays visible at the entry portal, creating a natural-looking split or transition effect.

In practical terms, this gives designers a way to create effects like shapes morphing as they 'travel through' a gate, or objects that appear to teleport from one canvas region to another while mid-drag. The 'relational' part of the name means the two portals stay mathematically linked, so changes to one automatically update the other.

What this means for motion and graphic design workflows

For motion designers and illustrators, this kind of portal tool could cut down significantly on the manual work of building transition effects. Today, animators often fake these kinds of 'shape crossing a boundary' moments with a combination of masks, duplicate layers, and frame-by-frame adjustments. A purpose-built portal primitive inside a tool like Adobe Illustrator or After Effects would make that a one-step operation.

The broader angle here is that Adobe has been investing in making its vector tools more animation-friendly for years. A portal system fits naturally into motion graphics workflows — think a character's hand reaching through a frame, or a logo that transforms as it slides into position — and could eventually show up as a native feature in the Creative Cloud suite.

Editorial take

This is a genuinely clever idea for designers who work with motion and animation — the portal metaphor is intuitive, and the underlying mechanic of splitting a vector object at a threshold line solves a real, fiddly problem. Whether Adobe ships this as a discrete tool or folds the logic quietly into existing animation features, it's worth tracking.

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Source. Full patent text and figures from the official USPTO publication PDF.

Editorial commentary on a publicly published patent application. Not legal advice.