Adobe · Filed Dec 20, 2024 · Published Jun 25, 2026 · verified — real USPTO data

Adobe Patents a System That Fills In Animation Frames Designers Don't Draw

Animating something used to mean drawing every frame, or at least every keyframe. Adobe is patenting a way to take a single piece of artwork and a motion instruction and let the software figure out the rest.

Adobe Patent: Frame Interpolation for Motion Graphics — figure from US 2026/0179299 A1
FIG. 1A — rendered from the official USPTO publication PDF.
Publication number US 2026/0179299 A1
Applicant Adobe Inc.
Filing date Dec 20, 2024
Publication date Jun 25, 2026
Inventors Kazi Rubaiat Habib, Wilmot Wei-Mau Li, Valerie Lina Head, Tomasz Artur Opasinski, Timothy Richard Langlois, Tidjane Tall, Seth John Walker, Jakub Fiser, Brooke Hopper, Daniel Max Kaufman
CPC classification 345/474
Grant likelihood Medium
Examiner BROWN, SHEREE N (Art Unit 2612)
Status Docketed New Case - Ready for Examination (Jan 29, 2025)
Parent application Claims priority from a provisional application 63706530 (filed 2024-10-11)
Document 20 claims

What Adobe's automatic frame-filling actually does

Imagine you've designed a logo in Illustrator and you want it to fly across the screen. Normally you'd need to either draw several positions yourself or manually set keyframes and tweak timing curves until it looks right. This patent describes a system where you just hand the software your artwork and tell it what kind of motion you want, and it builds the full animation automatically.

The system takes your image, figures out a path for the movement, and generates all the in-between frames needed to make the animation flow. You'd see the result play back in a preview panel without having to touch a timeline.

This is the kind of thing that could save a graphic designer a lot of clicking. Instead of spending 20 minutes getting a bounce or a fade to feel natural, you'd describe the effect and let the tool handle the frame-by-frame work.

How the system builds frames from a motion path

The patent describes a graphics module inside a computing application that accepts two main inputs: a motion effect (a description of how something should move, like "drift left" or "bounce in") and a description of a digital artwork that contains at least one object.

From those inputs, the system does three things:

  • It determines a path for the motion effect, calculating the trajectory the object should follow across the screen.
  • It generates an animation sequence, meaning it creates the object's position and appearance across every frame along that path, not just the start and end points.
  • It outputs a digital animation through a user interface, so you see the finished result directly.

The key phrase in the claim is "frame interpolation" (filling in the frames between known positions). Rather than requiring a designer to define every keyframe manually, the system infers the in-between states from the motion effect description. The patent is fairly broad in scope, covering both the method and the system that performs it.

What this means for Adobe's motion design tools

Adobe's motion design tools, particularly After Effects and Adobe Express, already have varying levels of animation automation. A patent like this points toward a tighter loop where static designs get animated with minimal manual work, which is increasingly important as short-form video content demands constant output from smaller teams.

For everyday users, this could show up as a one-click animation feature for social media graphics or presentations. For professionals, it might cut down the grunt work of setting up basic animation rigs. The broader picture is Adobe trying to close the gap between "I made a graphic" and "I made a video," which is where a lot of the industry's attention is right now.

Editorial take

This is a competent but fairly incremental patent covering territory that tools like Rive, Jitter, and even Adobe's own Express have been approaching for a while. The implementation details in the claim are broad enough to cover a lot of ground, but the core idea isn't surprising coming from Adobe in 2024. Worth watching to see where it lands in the product lineup, but not a signal of anything dramatically new.

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Source. Full patent text and figures from the official USPTO publication PDF.

Editorial commentary on a publicly published patent application. Not legal advice.