Apple · Filed Dec 31, 2025 · Published Sep 10, 2026

Apple Patents a Way to Unlock Your Mac by Detecting Where You're Looking

Apple is patenting a system where one of your devices watches where your eyes are pointed, and only unlocks a second device if you're actually looking at it. It's a small twist on auto-unlock, but the implication is meaningful: your laptop wouldn't wake up unless you intended it to.

A person wearing a virtual reality headset looks at a device, with an inset showing the system's components. Drawing from patent filing US 2026/0267945 A1.
A person wearing a virtual reality headset looks at a device, with an inset showing the system's components.
See all 36 drawings from this filing ↓
Publication number US 2026/0267945 A1 US20260267945A1
Applicant Apple Inc.
Filing date Dec 31, 2025
Publication date Sep 10, 2026
Inventors Walden J. DAVIS, Evgenii KRIVORUCHKO
US classification 726/17
Status when we published Waiting for an examiner (Feb 9, 2026)
Parent application Claims priority from a provisional application 63768801 (filed 2025-03-07)
Document 25 claims

How Apple's gaze-based Mac unlock actually works

A laptop sits locked on a desk while its owner works on another device nearby. Someone brushes the trackpad by accident, or a notification lights up the screen. Under Apple's current Auto Unlock, that might be enough to trigger an unlock sequence.

This patent describes a tighter check. A device you're already using, say your Apple Watch or iPhone, monitors whether your attention is actually on the locked machine. Only if you're looking at it does the unlock go through. If you glanced away, or someone else nudged the device, nothing happens.

For you, that means your Mac stays locked even when something taps its keyboard, unless you are the one paying attention to it. It's a small but meaningful addition to the idea that your devices should know when you're present, not just when something is pressing their buttons.

From the filing · CLAIM 1
… determining that an input has been detected at the companion device; and in response to determining that the input has been detected at the companion device: in accordance with a determination that a set of one or more unlock criteria is met, including a determination that attention of the user is directed to the companion device …

Translation: The system checks if you are looking at the locked device when someone tries to use it.

How the attention-aware device confirms your gaze

The patent describes a two-device system. One device, which Apple calls the attention-aware device, is already in use by the person and has the ability to detect where that person is looking. A second device, called the companion device, is locked.

When any input is detected at the companion device (a keypress, a tap, a button press), the attention-aware device checks a set of unlock criteria before allowing the companion to open up. The critical criterion is gaze direction: the attention-aware device must confirm that the user's attention is pointed at the companion device, not somewhere else in the room.

If the criteria are met, the companion device unlocks. If they are not, the system explicitly forgoes the unlock rather than queuing it or prompting the user. The patent specifies both the positive path and the negative path, making deliberate inaction part of the design.

The claim is written broadly enough to cover any pairing where one device can sense attention and another device is locked. The spec does not name specific hardware, but Apple Watch already includes eye-contact detection features, and Mac already supports Watch-based Auto Unlock, making that pairing the obvious candidate.

From the filing · THE ABSTRACT
While a user is using an attention-aware device and while a companion device is in a locked state, an input is detected at the companion device.

Translation: Someone touches the locked secondary device while you are using your primary computer.

What this means for Apple Watch and Mac security

Today's Auto Unlock on Mac activates when your Apple Watch is close enough and authenticated. Proximity is the main gate. This patent would add a second gate: you have to be looking at the Mac. That matters in shared spaces, open offices, or any situation where a roommate or coworker could accidentally (or deliberately) trigger your laptop to open.

Apple's steady investment in attention-aware security is building toward devices that respond to intent, not just physical presence. If this makes it into a shipping product, the practical change for you is subtle but real: your Mac would stay dark until you actually turn your eyes to it, even if someone else is nearby pressing keys.

This is the 24th Apple filing we've tracked since May on eye and hand controls, joining earlier work like a crown that senses pressure and a system that judges your taps.

Editorial take

Claim 1 covers any paired device setup where one device checks whether you are paying attention and only unlocks the other device if you are. The claim names no specific sensors, no particular hardware, and no brand of wearable. That scope is wide enough to cover a smartwatch, a phone, glasses, or anything else that could plausibly detect a user's attention.

What the claim does require is that the attention-detecting device is actively in use by that same user at the moment of the unlock attempt. That condition matters because it rules out scenarios where the companion device is sitting idle or in someone else's hands.

If granted at this scope, the claim would give Apple a legal hold over the core idea of attention-gated unlocking between any two paired devices, not just one product pairing. As more consumer electronics makers build wearables that can track where a user is looking, that kind of coverage would carry real weight.

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The drawings

36 drawing sheets from US 2026/0267945 A1 · click any drawing to enlarge

Person wearing a virtual reality headset., drawing sheet 1 from US 2026/0267945 A1
Sheet 1 Person wearing a virtual reality headset.
Virtual reality headset, front perspective., drawing sheet 2 from US 2026/0267945 A1
Sheet 2 Virtual reality headset, front perspective.
Exploded view of a virtual reality headset., drawing sheet 3 from US 2026/0267945 A1
Sheet 3 Exploded view of a virtual reality headset.
Exploded view of headset components., drawing sheet 4 from US 2026/0267945 A1
Sheet 4 Exploded view of headset components.
Exploded view of headset internal components., drawing sheet 5 from US 2026/0267945 A1
Sheet 5 Exploded view of headset internal components.
Virtual reality headset with internal components., drawing sheet 6 from US 2026/0267945 A1
Sheet 6 Virtual reality headset with internal components.
Exploded view of headset with internal components., drawing sheet 7 from US 2026/0267945 A1
Sheet 7 Exploded view of headset with internal components.
Virtual reality headset with internal sensors., drawing sheet 8 from US 2026/0267945 A1
Sheet 8 Virtual reality headset with internal sensors.
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Browse all the drawings 36 drawing sheets
Patent filing page

Source. Full patent text and figures from the official USPTO publication PDF.
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