Nvidia · Filed Mar 6, 2026 · Published Sep 24, 2026

Nvidia Patents Software That Grows Small Textures Into Full Images

Getting an AI to tile a small texture across a huge surface without it looking repetitive or blurry is a harder problem than it sounds. Nvidia's new patent describes a neural network approach that handles both the fine-grain texture detail and the big-picture structure at the same time.

A neural network takes a small input image and generates a larger, more detailed output image. Drawing from patent filing US 2026/0289724 A1.
A neural network takes a small input image and generates a larger, more detailed output image.
See all 57 drawings from this filing ↓
Publication number US 2026/0289724 A1 US20260289724A1
Applicant NVIDIA Corporation
Filing date Mar 6, 2026
Publication date Sep 24, 2026
Inventors Guilin Liu, Andrew Tao, Bryan Christopher Catanzaro, Ting-Chun Wang, Zhiding Yu, Shiqiu Liu, Fitsum Reda, Karan Sapra, Brandon Rowlett
US classification 382/157
Status when we published Waiting for an examiner (Jun 17, 2026)
Parent application is a Continuation of 18106348 (filed 2023-02-06)
Document 21 claims

How Nvidia's texture-expansion AI actually works

When software needs to fill a large area with a repeating texture (think a stone wall, a fabric pattern, or a field of grass), it usually either tiles a small sample clumsily or requires artists to supply a much larger source image to begin with. That mismatch between available material and needed output is exactly the problem Nvidia is addressing here.

The patent describes a neural network that takes a small textured image and generates a much larger version of it. The key challenge is preserving two things at once: the fine local detail (the weave of a fabric, the grain of wood) and the overall global structure (how patterns flow across the whole image). Standard upscaling tends to blur one or both.

Nvidia's approach combines two types of processing layers inside the network, one that reads local detail and one that works in reverse to spread and reconstruct it at a larger scale. The result is a big output image that still looks like it belongs to the same texture as the small input.

From the filing · THE ABSTRACT
… generate a large textured output image from a small input textured image while preserving global features and texture …

Translation: The software turns tiny graphics into full sized pictures without losing the original style.

How the convolutional layers scale a texture up

The system uses a convolutional neural network (CNN), a type of AI that processes images by scanning them in small overlapping patches to detect patterns. Those detected patterns are then passed through transposed convolution operations (sometimes called "deconvolutions"), which essentially run the detection process in reverse to reconstruct and expand the image at a larger resolution.

The combination is designed to solve a specific tension in texture synthesis:

  • Local features: the fine grain, tiny color shifts, and micro-patterns that make a texture look real up close.
  • Global features: the larger structural flow across the image that stops an expanded texture from looking like a cheap repeated tile.

By using both layer types together, the network learns to generate new texture content that is statistically consistent with the input rather than just copying and pasting it. The input can be small (a patch, a swatch) and the output can be substantially larger while still looking coherent.

The patent covers the apparatus, system, and techniques that make this synthesis work, with the neural network trained to balance those two feature scales simultaneously.

What this means for games, film, and AI image tools

For anyone building 3D environments, whether in games, film visual effects, or architectural visualization, sourcing high-resolution texture assets is expensive and time-consuming. A reliable tool that can take a small reference sample and expand it to fill any surface would cut that workload significantly. Nvidia's GPU hardware is already central to real-time rendering pipelines, so a texture synthesis method that runs efficiently on that hardware would fit naturally into existing production tools.

Nvidia's interest in AI-driven image generation extends well beyond this single filing. For end users, a practical version of this technology could eventually appear inside creative software, letting you drop in a small photo of a surface and generate a seamless large-scale version of it automatically.

Nvidia's 33rd filing we've tracked since July in our GPU rendering race, following one on spotting visual glitches and one on blending surfaces on screen, adds another piece to the picture.

Editorial take

Claim 1 through 20 are canceled, which means there are currently no active claims in this publication to evaluate. That is a significant caveat: a patent with no surviving independent claims is not an enforceable patent, and there is nothing in this document that would block a competitor from doing anything.

That said, the underlying disclosure describes a real and active area of computer vision research. Convolutional texture synthesis has been a live problem for years, and the specific combination of standard convolution layers with transposed convolution operations to preserve both local and global features is a recognizable and legitimate approach.

If Nvidia files amended or continuation claims later, the scope of what they could actually protect would depend heavily on how specifically those claims are written. Based solely on what exists here, there is no claim to assess for breadth or blocking power.

Get our take in your Top Stories

Liked this breakdown? Add Patentlyze as a preferred source on Google, and our plain-English take shows up more often in your Top Stories the next time Nvidia patent news breaks.

There are more where this came from

We read every patent application Big Tech publishes and send you the ones worth knowing. Plain English, free, every week.

The drawings

57 drawing sheets from US 2026/0289724 A1 · click any drawing to enlarge

Neural network image generation process., drawing sheet 1 from US 2026/0289724 A1
Sheet 1 Neural network image generation process.
Training a generative adversarial network., drawing sheet 2 from US 2026/0289724 A1
Sheet 2 Training a generative adversarial network.
Generator network for image upscaling., drawing sheet 3 from US 2026/0289724 A1
Sheet 3 Generator network for image upscaling.
Encoder-decoder with self-similarity maps., drawing sheet 4 from US 2026/0289724 A1
Sheet 4 Encoder-decoder with self-similarity maps.
Overlapping features in image processing., drawing sheet 5 from US 2026/0289724 A1
Sheet 5 Overlapping features in image processing.
Transpose convolution block details., drawing sheet 6 from US 2026/0289724 A1
Sheet 6 Transpose convolution block details.
Image upscaling method steps., drawing sheet 7 from US 2026/0289724 A1
Sheet 7 Image upscaling method steps.
Training hardware structure., drawing sheet 8 from US 2026/0289724 A1
Sheet 8 Training hardware structure.
Show the other 49 sheets
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 9
Sheet 9
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 10
Sheet 10
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 11
Sheet 11
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 12
Sheet 12
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 13
Sheet 13
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 14
Sheet 14
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 15
Sheet 15
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 16
Sheet 16
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 17
Sheet 17
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 18
Sheet 18
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 19
Sheet 19
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 20
Sheet 20
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 21
Sheet 21
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 22
Sheet 22
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 23
Sheet 23
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 24
Sheet 24
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 25
Sheet 25
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 26
Sheet 26
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 27
Sheet 27
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 28
Sheet 28
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 29
Sheet 29
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 30
Sheet 30
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 31
Sheet 31
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 32
Sheet 32
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 33
Sheet 33
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 34
Sheet 34
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 35
Sheet 35
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 36
Sheet 36
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 37
Sheet 37
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 38
Sheet 38
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 39
Sheet 39
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 40
Sheet 40
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 41
Sheet 41
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 42
Sheet 42
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 43
Sheet 43
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 44
Sheet 44
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 45
Sheet 45
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 46
Sheet 46
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 47
Sheet 47
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 48
Sheet 48
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 49
Sheet 49
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 50
Sheet 50
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 51
Sheet 51
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 52
Sheet 52
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 53
Sheet 53
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 54
Sheet 54
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 55
Sheet 55
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 56
Sheet 56
Nvidia Patents Software That Grows Small Textures Into Full Images patent drawing, sheet 57
Sheet 57
Browse all the drawings 57 drawing sheets
Patent filing page

Source. Full patent text and figures from the official USPTO publication PDF.
Reader comments

Be the first to weigh in

Start the discussion

Real name or a handle, either is fine. Comments are read by a person before they appear, so allow a little time. Keep it about the filing.