Samsung · Filed Jun 29, 2026 · Published Oct 22, 2026

Samsung Files Patent to Catch the Sharpest Moment of a Jump on Your Phone

The best frame of a jump lasts a split second, and phones usually miss it in sharp detail. Samsung's patent application tries to predict that instant from the wind-up.

A sequence of video frames identifying the exact split second when a jumping person reaches the highest point. Drawing from patent filing US 2026/0330833 A1.
A sequence of video frames identifying the exact split second when a jumping person reaches the highest point.
See all 23 drawings from this filing ↓
Publication number US 2026/0330833 A1 US20260330833A1
Applicant SAMSUNG ELECTRONICS CO., LTD.
Filing date Jun 29, 2026
Publication date Oct 22, 2026
Inventors Bindigan Hariprasanna PAWAN PRASAD, Green Rosh K S, Vishakha S R, Lokesh Rayasandra BOREGOWDA
US classification 382/100
Status when we published Waiting for an examiner (Jul 17, 2026)
Parent application is a Continuation of 18646349 (filed 2024-04-25)
Document 14 claims

What Samsung's peak-moment camera idea does

A kid bends his knees at the end of a diving board, then launches into the air. Your phone is filming, but the best moment, the instant at the very top, lasts a fraction of a second. When you check the video later, that moment is either low quality or was never captured in sharp detail.

Here is why. Phones can film many frames per second at low quality, but sharp, high-quality frames come much more slowly. So the sharp shot usually lands just before or after the peak. Samsung's patent application describes a fix: watch the crouch before the jump, predict when the top will arrive, and time the sharp shots to land right on it.

If a sharp frame still misses by a hair, the phone can blend it with the low-quality frame from the exact peak. The same prediction can also adjust your zoom and trigger slow motion at the right moment.

From the filing · CLAIM 1
… obtaining a LR peak action frame in the LR image stream based on the at least one pose; identifying a first HR frame from the HR image stream, the first HR frame being closest to the LR peak action frame; determining whether to adjust a zoom factor of the at least one camera based on the first HR frame …

Translation: The system finds the exact moment of peak action in the low-res video and matches it to a high-res frame to check the zoom.

How the phone predicts the top of a jump

The system starts with two video streams from the same camera. One is fast but low quality (the filing's example is 30 frames per second). The other is sharp but slow (examples of 3 or 8 frames per second, held back by power and memory limits). Fast action often falls between the sharp frames.

To fix the timing, a deep neural network (an AI model trained on images) finds key points on the body, like ankles and wrists, in the fast stream. The system watches for the recoil, meaning the crouch or wind-up before a jump or throw. It measures the speed and angle of that movement, then uses a projectile-motion equation to predict when the peak arrives. For a jump, the peak is when the ankles are highest. For a throw, it is when the wrist is farthest from the body.

That prediction shifts the timing of the slow, sharp stream so one of its frames lands as close to the peak as possible. Claim 1 then has the camera decide whether to change its zoom based on that sharp frame, and keep filming at the new setting. The filing also describes:

  • Blending the closest sharp frame with the low-quality peak frame, using a motion map (a map of what moved between the two), so the background keeps its detail and the moving subject comes from the peak frame.
  • Starting slow motion at the right moment, using the predicted peak time.
  • Showing on-screen arrows that tell you which way to move the camera.
From the filing · THE ABSTRACT
… generating a HR peak action frame by blending the identified HR frame and the LR peak action frame …

Translation: It creates the final sharp photo by combining the high-res details with the fast low-res action shot.

Why sharper action shots matter on your phone

If you film kids, pets or sports on your phone, you know the problem: the shot you wanted happened between two frames. A phone that predicts the peak could hand you a sharp still of that moment instead of a near miss. The same prediction could also start slow motion at the right time, and the arrows could warn you to tilt the camera before someone's head leaves the frame.

The approach also avoids a power problem. The filing says the sharp stream stays slow because of power and memory limits, so the trick is better timing instead of shooting more sharp frames. It describes switching between telephoto, wide and ultra-wide cameras as the action unfolds. The filing does not name a product, so treat this as an idea Samsung wanted on record.

Samsung's 156th filing we've tracked in our camera sensor work since May builds on earlier applications covering battery saving without added noise and better video without more power.

Editorial take

Claim 1 covers more than a jump. It describes a camera that records a fast, low-quality stream and a slow, sharp one, spots a pose, picks the low-quality frame at the peak of the action, and finds the sharp frame closest to it. The "subject" can be anyone or anything in the shot.

The last step narrows it. Claim 1 also requires the camera to decide whether to change its zoom based on that sharp frame, then keep filming at the new zoom. The blending trick in the abstract, which builds one sharp peak frame from two sources, appears only in later dependent claims (6 and 13).

On paper, that zoom step is what shapes the claim. A phone that times sharp shots to the peak but never adjusts zoom would not match claim 1's wording. It is a sensible camera idea, wrapped in a claim that is more specific than its title.

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The drawings

23 drawing sheets from US 2026/0330833 A1 · click any drawing to enlarge

Fast video captures the peak jump at lower resolution, drawing sheet 1 from US 2026/0330833 A1
Sheet 1 Fast video captures the peak jump at lower resolution
High resolution video misses the jump peak before the leap, drawing sheet 2 from US 2026/0330833 A1
Sheet 2 High resolution video misses the jump peak before the leap
Slower camera recording misses the highest point of a jump, drawing sheet 3 from US 2026/0330833 A1
Sheet 3 Slower camera recording misses the highest point of a jump
Standard high quality video records only after the jump peak, drawing sheet 4 from US 2026/0330833 A1
Sheet 4 Standard high quality video records only after the jump peak
Fixed zoom framing a subject crouching before a jump, drawing sheet 5 from US 2026/0330833 A1
Sheet 5 Fixed zoom framing a subject crouching before a jump
Fixed zoom cutting off the jumper's head mid-action, drawing sheet 6 from US 2026/0330833 A1
Sheet 6 Fixed zoom cutting off the jumper's head mid-action
Framing a jump without camera guiding cues, drawing sheet 7 from US 2026/0330833 A1
Sheet 7 Framing a jump without camera guiding cues
Phone components that detect motion recoil and sharpen action shots, drawing sheet 8 from US 2026/0330833 A1
Sheet 8 Phone components that detect motion recoil and sharpen action shots
Show the other 15 sheets
Steps for finding and enhancing the peak moment of motion, drawing sheet 9 from US 2026/0330833 A1
Sheet 9 Steps for finding and enhancing the peak moment of motion
Pre-movement recoil poses that signal an upcoming jump or throw, drawing sheet 10 from US 2026/0330833 A1
Sheet 10 Pre-movement recoil poses that signal an upcoming jump or throw
Two ways camera chips split low and high quality feeds, drawing sheet 11 from US 2026/0330833 A1
Sheet 11 Two ways camera chips split low and high quality feeds
Tracking a crouch and launch to predict the highest point, drawing sheet 12 from US 2026/0330833 A1
Sheet 12 Tracking a crouch and launch to predict the highest point
Calculating the exact delay before an action hits its peak, drawing sheet 13 from US 2026/0330833 A1
Sheet 13 Calculating the exact delay before an action hits its peak
Body tracking spots a jump's peak in fast video, drawing sheet 14 from US 2026/0330833 A1
Sheet 14 Body tracking spots a jump's peak in fast video
Shifting camera timing so full resolution snaps catch the peak, drawing sheet 15 from US 2026/0330833 A1
Sheet 15 Shifting camera timing so full resolution snaps catch the peak
Merging sharp details with fast frames to remove blur, drawing sheet 16 from US 2026/0330833 A1
Sheet 16 Merging sharp details with fast frames to remove blur
Tracking quick jumps using fast video and sharp details, drawing sheet 17 from US 2026/0330833 A1
Sheet 17 Tracking quick jumps using fast video and sharp details
How body recoil motion automatically triggers super slow motion, drawing sheet 18 from US 2026/0330833 A1
Sheet 18 How body recoil motion automatically triggers super slow motion
A wide view framing someone crouching before a leap, drawing sheet 19 from US 2026/0330833 A1
Sheet 19 A wide view framing someone crouching before a leap
Automatically zooming in to keep a jumping subject centered, drawing sheet 20 from US 2026/0330833 A1
Sheet 20 Automatically zooming in to keep a jumping subject centered
Deciding when to zoom in or switch camera lenses mid-action, drawing sheet 21 from US 2026/0330833 A1
Sheet 21 Deciding when to zoom in or switch camera lenses mid-action
Onscreen arrows telling you where to point before someone jumps, drawing sheet 22 from US 2026/0330833 A1
Sheet 22 Onscreen arrows telling you where to point before someone jumps
Predicting jump direction to guide where you aim the camera, drawing sheet 23 from US 2026/0330833 A1
Sheet 23 Predicting jump direction to guide where you aim the camera
Browse all the drawings 23 drawing sheets
Patent filing page

Source. Full patent text and figures from the official USPTO publication PDF.
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