Sony · Filed Feb 28, 2025 · Published Nov 5, 2026

Sony Files Patent for a Digital Ball That Changes as the Game Unfolds

Sony describes a blank digital baseball that fills in with team logos, colors and player portraits while a real game is played, and ends up different for every fan who watched.

A smartphone app displaying a digital baseball that updates with live action and statistics during a game. Drawing from patent filing US 2026/0346146 A1.
A smartphone app displaying a digital baseball that updates with live action and statistics during a game.
See all 20 drawings from this filing ↓
Publication number US 2026/0346146 A1 US20260346146A1
Applicant Sony Group Corporation
Filing date Feb 28, 2025
Publication date Nov 5, 2026
Inventors Tatsuya KOEDA, Baku MORIKUNI, Satoshi AKAGAWA, Yo NONOYAMA, Keisuke ITO, Hajime ABE
US classification 463/30
Examiner CARROLL, BRITTNEY M (Art Unit 6217)
Status when we published Examiner raised objections; the company can respond (Sep 15, 2026)
Parent application is a National Stage Entry of PCTJP2023030758 (filed 2023-08-25)
Document 20 claims

What Sony's game-linked digital ball actually does

A fan opens an app at the start of a baseball game and sees a blank digital ball. By the ninth inning, that ball has a team logo, a gold background and a player's face on it.

That is the idea in this Sony patent application. The app watches the real game through score feeds, stadium cameras and sensors, and it edits a digital collectible as the action unfolds. A home run might turn the background gold. A loss might turn it red.

It also pays attention to you. Answer a quiz about where a home run will land, tap a "WOW" button after a great play, or share where you are watching from, and your ball changes in ways someone else's won't. The finished item can be saved, traded or sold as an NFT (a digital collectible whose ownership is recorded online).

From the filing · CLAIM 1
An information processing device comprising: a calculation unit configured to perform generation control processing of a digital item corresponding to a game on a basis of game information that is information regarding the game.

Translation: Sony describes a computer system that creates in-game digital items based on how the gameplay is going.

How the item gets edited, play by play

The core of the filing is a calculation unit (the software brain running on a server) that controls how a digital item is created or edited based on information about a game. In the main example, that item is a baseball that starts blank and is gradually updated.

The game information comes from several sources: official score data (every pitch, count and result) and stadium cameras and sensors that track players and the ball. That tracking data is called EPTS (electronic performance and tracking system) and includes details like pitch spin, ball speed and a player's body motion.

The filing also covers user information:

  • Quiz answers, such as picking the stadium section where a hit ball will land
  • The WOW button, which fans tap when a play excites them
  • Location, such as in the stadium or at home watching TV

The system turns this reaction into a score. It can weigh moments more heavily, for example the fifth and seventh innings or a favorite player's hits. It can compare your score with other users' scores, so top-ranked fans might earn a player's digital signature on their item.

Editing can happen area by area, such as sections of the ball's seams or parts of a jersey. The item can also get motion, like spinning to match a pitcher's real spin. When the game ends, the item is stored, with video highlights or game data attached.

Why Sony's patent points to fan collectibles and NFTs

For a sports fan, this is a souvenir that builds itself while you watch. Instead of buying a generic collectible, you would own one shaped by the specific game and your own choices, which could make each one feel more personal and more worth showing off.

For Sony, it links its sports-tracking technology to fan engagement and digital goods. The filing describes selling or trading items as NFTs, attaching coupons and QR codes, and even using items in other games. The examiner's first review has rejected the claims as filed, which is a routine early step usually followed by amendments, so the final scope is not settled.

Sony's 697th filing in our Sony coverage since May follows patents like catching cheaters by button habits and a smell-spraying car ad.

Editorial take

Claim 1 is extremely short: a device that controls generating a digital item that corresponds to a game, based on information about that game. That wording is very broad. It says nothing about baseball, NFTs, quizzes or tracking cameras, and it would cover many ways a game could shape a digital item.

The narrower ideas sit in the dependent claims: scoring fan reactions, weighting key moments, comparing fans, editing item areas and adding motion. Those are the details that make the baseball example concrete and are less likely to survive intact if the broad claim gets narrowed.

The broad opener is where an examiner is most likely to push back, and where any real protection would be decided. The description is far more interesting than the claim: a ball that turns gold when the home team takes the lead is an easy idea to picture, and it shows what Sony thinks fans might pay for.

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The drawings

20 drawing sheets from US 2026/0346146 A1 · click any drawing to enlarge

Cameras and sensors track live games to feed fan screens, drawing sheet 1 from US 2026/0346146 A1
Sheet 1 Cameras and sensors track live games to feed fan screens
How game feeds and scoreboards connect to the server, drawing sheet 2 from US 2026/0346146 A1
Sheet 2 How game feeds and scoreboards connect to the server
Inside the server that turns live game events into collectibles, drawing sheet 3 from US 2026/0346146 A1
Sheet 3 Inside the server that turns live game events into collectibles
Hardware parts that run the interactive sports service, drawing sheet 4 from US 2026/0346146 A1
Sheet 4 Hardware parts that run the interactive sports service
A phone screen displaying your evolving ball and fan points, drawing sheet 5 from US 2026/0346146 A1
Sheet 5 A phone screen displaying your evolving ball and fan points
Tapping a reaction button to cheer during big plays, drawing sheet 6 from US 2026/0346146 A1
Sheet 6 Tapping a reaction button to cheer during big plays
In-game trivia questions pop up as the score changes, drawing sheet 7 from US 2026/0346146 A1
Sheet 7 In-game trivia questions pop up as the score changes
Starting the match with a plain, unbranded digital ball, drawing sheet 8 from US 2026/0346146 A1
Sheet 8 Starting the match with a plain, unbranded digital ball
Show the other 12 sheets
Adding a team logo onto the blank digital ball, drawing sheet 9 from US 2026/0346146 A1
Sheet 9 Adding a team logo onto the blank digital ball
Updating the ball with colors and a pitcher graphic, drawing sheet 10 from US 2026/0346146 A1
Sheet 10 Updating the ball with colors and a pitcher graphic
Displaying the finished souvenir ball with the final score, drawing sheet 11 from US 2026/0346146 A1
Sheet 11 Displaying the finished souvenir ball with the final score
Predicting where a hit lands to earn extra fan points, drawing sheet 12 from US 2026/0346146 A1
Sheet 12 Predicting where a hit lands to earn extra fan points
Rewarding high scorers and winning fans with unique digital keepsakes, drawing sheet 13 from US 2026/0346146 A1
Sheet 13 Rewarding high scorers and winning fans with unique digital keepsakes
Browsing a personal gallery of past game balls, drawing sheet 14 from US 2026/0346146 A1
Sheet 14 Browsing a personal gallery of past game balls
Exchanging game events and fan trivia answers with the cloud, drawing sheet 15 from US 2026/0346146 A1
Sheet 15 Exchanging game events and fan trivia answers with the cloud
How the server tracks play and customizes the ball, drawing sheet 16 from US 2026/0346146 A1
Sheet 16 How the server tracks play and customizes the ball
Collecting user responses and quiz answers during play, drawing sheet 17 from US 2026/0346146 A1
Sheet 17 Collecting user responses and quiz answers during play
Combining game stats and fan activity to alter the ball, drawing sheet 18 from US 2026/0346146 A1
Sheet 18 Combining game stats and fan activity to alter the ball
Viewing, sharing, or trading your finished digital ball, drawing sheet 19 from US 2026/0346146 A1
Sheet 19 Viewing, sharing, or trading your finished digital ball
Updating the ball using only match events without fan input, drawing sheet 20 from US 2026/0346146 A1
Sheet 20 Updating the ball using only match events without fan input
Browse all the drawings 20 drawing sheets
Patent filing page

Source. Full patent text and figures from the official USPTO publication PDF.
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