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IBM · AR / VR · Filed May 8, 2025 · USPTO published Nov 12, 2026 · This week's release

IBM Patents a VR Headset That Shows Your Real Room When Danger Nears

IBM has filed a patent application for a VR meeting system that watches your real room, and when something risky is heading your way, it fades the real world back into view.

A virtual reality view blends digital scenery with real rooms and furniture so users avoid walking into hazards. Drawing from patent filing US 2026/0360088 A1.
A virtual reality view blends digital scenery with real rooms and furniture so users avoid walking into hazards.All 7 drawings ↓
Publication number
US 2026/0360088 A1(US20260360088A1)
Applicant
INTERNATIONAL BUSINESS MACHINES CORPORATION
Filed · Published
May 8, 2025 · Nov 12, 2026
Inventors
MARTIN G. KEEN, SARBAJIT KUMAR RAKSHIT, CAROLINA GARCIA DELGADO, TUSHAR AGRAWAL
Status when we published
Examiner raised objections; the company can respond
Document
20 claims
US classification
345/633
Examiner
HAKALA, ALAN GREGORY (Art Unit 2617)

What IBM's VR safety-fade patent actually does

A coworker joins a virtual team meeting from her kitchen, headset on, fully absorbed. She has no idea something is moving toward her. That blind spot is the problem IBM is going after in this patent application.

The idea: cameras and sensors in each person's real room watch for hazards, and software predicts where people and objects are heading. If your room looks calm, you get the fully virtual meeting. If something risky is coming, your headset blends in a live view of your real surroundings, with the meeting's avatars and presentation boards laid on top.

Everyone else can stay fully immersed. The system also combines each person's room layout to design a shared virtual space that avoids pushing anyone toward their own real-world danger zones. The filing also describes alerts and a quick-exit option for emergencies.

From the filing · CLAIM 1
… determining a level of virtual immersion for each of the plurality of participants based on activities of each of the plurality participants in the metaverse environment, the received physical data and safety threshold data associated with the physical environment for each of the plurality of participants; …

Translation: The system figures out how deeply immersed you should be based on safety rules and what is happening around you.

How the system predicts trouble, then fades in your room

The claims cover a method, a computer system and a software product that all do the same job. The system collects physical data about each participant's room from cameras and IoT sensors (small connected sensors such as motion detectors, proximity sensors and thermometers). It then picks a level of virtual immersion for each person based on what they are doing in the meeting, what the sensors report, and safety threshold data (preset limits for what counts as risky, which the filing says can come from local safety standards or from AI analysis).

Next, it predicts how objects in each room, including the participant, will move. The filing describes a digital twin (a virtual copy of the real room) that runs simulations of movement to spot where an accident could happen. Live camera feeds keep those predictions current.

While the meeting runs, the filing describes the system doing the following:

  • Giving each room a risk level from 0 to 4, with level 0 getting a fully virtual environment.
  • At the highest risk level, showing nearly all live camera feed with just a few meeting objects overlaid.
  • At lower risk levels, showing less live feed and more computer-generated objects.

Dependent claims add a shared-space step. The system maps the risky zones in every participant's room, combines them, and builds the meeting space so that no one is steered into a hazard.

From the filing · THE ABSTRACT
… predicts movement of at least one object in the physical environment of one of the participants based the safety threshold data and based on mobility data associated with the object.

Translation: The software anticipates when a real world object is about to move close to you.

What this means for VR meetings at work and home

If you've ever bumped into a coffee table while wearing a headset, you know the problem. Work meetings in VR make it worse, since people join from kitchens, home offices and factory floors, where the real room can hold moving equipment or people. This filing describes a headset that responds to those risks on its own, so you keep your meeting but see enough of the real world to stay safe.

The examiner's first review rejected the claims as filed, which is routine at this stage and usually followed by amendments. Even so, the filing treats VR at work as a safety question for employers, and it names manufacturing plants as one example of where the stakes are highest.

IBM's eighth filing we've tracked in the AR glasses race since July builds on earlier applications like the social-history virtual world and the room-aware meetings patent.

Source: US 2026/0360088 A1 at the USPTO (PDF). Full patent text and figures are in the official publication.

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The drawings · 7 sheets

7 drawing sheets from US 2026/0360088 A1 · click any drawing to enlarge

Hardware linking headsets and room sensors to the cloud, drawing sheet 1 from US 2026/0360088 A1
Sheet 1 Hardware linking headsets and room sensors to the cloud
Software that spots room hazards to set visual safety zones, drawing sheet 2 from US 2026/0360088 A1
Sheet 2 Software that spots room hazards to set visual safety zones
How the system adjusts visual immersion when objects move nearby, drawing sheet 3 from US 2026/0360088 A1
Sheet 3 How the system adjusts visual immersion when objects move nearby
Mapping out obstacle zones around each headset wearer, drawing sheet 4 from US 2026/0360088 A1
Sheet 4 Mapping out obstacle zones around each headset wearer
Combining room maps to find shared safe space across participants, drawing sheet 5 from US 2026/0360088 A1
Sheet 5 Combining room maps to find shared safe space across participants
Fading into a real room view to prevent accidents, drawing sheet 6 from US 2026/0360088 A1
Sheet 6 Fading into a real room view to prevent accidents
Steps for tracking physical dangers and dialing down immersion live, drawing sheet 7 from US 2026/0360088 A1
Sheet 7 Steps for tracking physical dangers and dialing down immersion live
Patent filing page

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