Sony Patents a Way to Weave Real-World Voices Into Your Game's 3D Audio
What if someone talking in the room with you could appear as a directional voice inside your game's 3D audio mix —…
Every Big Tech filing we've broken down, newest first. We read what the major companies publish and cover the ones worth knowing, in plain English.
What if someone talking in the room with you could appear as a directional voice inside your game's 3D audio mix —…
Heads-up displays on windshields have always had a glare problem — the real world bleeds through projected text and graphics. Sony's new…
Every human body conducts vibrations differently — and Sony wants to use that fact to make haptic feedback feel like it's happening…
Sony is patenting a building-block approach to scent delivery — individual aroma cartridges that each hold a different smell, form a directed…
Sony is patenting a subtle but meaningful tweak to video encoding: skip writing transform type metadata entirely when any color channel is…
Picking things with your eyes sounds simple — until you realize your gaze wanders constantly and the wrong item keeps getting highlighted.…
Getting a clean 3D scan of a real-world object is surprisingly hard — bad exposure, wrong angle, or tricky lighting can ruin…
Sony is patenting a way to make remote calls feel more like real conversations — by placing each caller's voice at a…
Encoding video fast is one thing — knowing whether the result actually looks good to a human eye, in real time, is…
Most video call background replacement tools guess what's behind you frame by frame — Intel's patent takes a different approach, quietly building…
We read every patent application Big Tech publishes and send you the ones worth knowing. Plain English, free, every week.