Apple · Filed May 18, 2026 · Published Sep 17, 2026

Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products

Apple has filed a patent for a three-dimensional virtual shopping environment where you can customize products by dragging accessories onto them and preview how items look on your own body before buying.

A hand interacts with a virtual product display showing features of a product on a table. Drawing from patent filing US 2026/0278670 A1.
A hand interacts with a virtual product display showing features of a product on a table.
See all 31 drawings from this filing ↓
Publication number US 2026/0278670 A1 US20260278670A1
Applicant Apple Inc.
Filing date May 18, 2026
Publication date Sep 17, 2026
Inventors Brendan J. SCULLY, Yang LIU, Alexander B. OSER, Wilson W. YIN, Brandel C. ZACHERNUK, Maxime MONTEGNIES, Yiyao NIE, Paul C. HIKIJI, Mark D. LAUGHLIN, Weixuan ZHAO, Jaewoong HWANG, Wai Ki CHAN
US classification 715/848
Status when we published Waiting for an examiner (Jun 11, 2026)
Parent application is a Continuation of 18270166 (filed 2023-06-28)
Document 20 claims

What Apple's virtual shopping experience actually does

A shopper walks into a store, picks up a watch, swaps the band for a different color, and holds it up to their wrist. That whole experience, Apple thinks, should be possible without leaving your couch.

This patent describes a virtual store you could visit through a headset. Product displays float in a three-dimensional space, and you can grab a replacement accessory, drag it toward the product, and watch it snap into place, swapping out whatever was there before. The system detects when your dragged item gets close enough to the product and makes the switch automatically.

You can also hold a product up against a part of your own body to see how it looks on you specifically, not a generic mannequin. Apple describes dedicated "stations" in the space that can show extra details about a product when you step up to them.

From the filing · CLAIM 1
… replacing the representation of the first accessory component with the representation of the second accessory component.

Translation: Swapping out parts of a virtual item when you drag a new piece close enough to it.

How the drag-and-snap accessory system works

The patent centers on a three-dimensional computer-generated environment presented through one or more displays, which in practice means a mixed-reality or fully virtual headset like Apple Vision Pro.

Inside that environment, products are shown at display stations. Each product representation has two parts: a base component (say, the watch case) and an accessory component (the band). When a user moves a different accessory representation close enough to the product, the system checks whether a proximity threshold has been crossed. If the criteria are met, it swaps the old accessory representation for the new one automatically. This is sometimes called a snap-to-replace interaction: no button press required, just bring the item close and the system takes over.

The patent also covers a body-preview mode in which the user can position a product representation against a representation of part of their own body, so they can see how a watch looks on their wrist or how glasses sit on their face in real time.

Key components the claim describes:

  • A 3D environment with one or more product display stations
  • Per-product base and accessory representations that can be mixed and matched
  • Input detection that tracks when a dragged item enters a threshold distance
  • Automatic replacement of the existing accessory when the threshold is crossed
From the filing · THE ABSTRACT
… a user is able to preview a product by placing a representation of the product on a representation of a portion of the user's body.

Translation: Trying on virtual goods by moving them onto a digital model of your body.

What this means for shopping on a spatial computer

Apple Vision Pro already exists as a spatial computing platform, and shopping is one of the most obvious things a virtual environment could make better. Physical retail has always let you touch and customize products; this patent is Apple's attempt to bring that tactile logic into a headset interface. If it ships, it could let Apple sell its own accessories (bands, cases, chargers) through an immersive storefront that feels closer to a boutique than a website grid.

The body-preview feature is the part with the most practical pull. Trying on a watch band or a pair of glasses in AR is genuinely useful because fit and color on your body matter in ways a product photo cannot capture. Apple's run of spatial-commerce filings suggests the company sees Vision Pro as a retail surface, not just a media viewer.

Apple's 52nd filing we've tracked since May in our AR glasses watch adds to work like one fixing camera-eye mismatch and one guiding users through spaces.

Editorial take

The hardware Apple needs to run this already exists, and so do the hand movements it depends on. What's missing is mostly the software layer and the store content to populate it, which means the gap between this patent and a real product is narrower than most.

The accessory-customization flow described here, where you pick up a band or case and drag it onto a device to see how it looks, would be straightforward to build on top of what Apple already ships. A virtual Apple Store app built around that interaction would be a natural first step.

The body-preview piece, trying on a watch on your wrist or glasses on your face through a headset, is harder to make feel trustworthy. Tracking is one thing; making the result look convincing enough that someone actually buys based on it requires a level of polish that takes time to get right.

Get our take in your Top Stories

Liked this breakdown? Add Patentlyze as a preferred source on Google, and our plain-English take shows up more often in your Top Stories the next time Apple patent news breaks.

There are more where this came from

We read every patent application Big Tech publishes and send you the ones worth knowing. Plain English, free, every week.

The drawings

31 drawing sheets from US 2026/0278670 A1 · click any drawing to enlarge

Augmented reality scene with table., drawing sheet 1 from US 2026/0278670 A1
Sheet 1 Augmented reality scene with table.
Virtual reality device components., drawing sheet 2 from US 2026/0278670 A1
Sheet 2 Virtual reality device components.
Virtual reality system components., drawing sheet 3 from US 2026/0278670 A1
Sheet 3 Virtual reality system components.
Virtual product display on table., drawing sheet 4 from US 2026/0278670 A1
Sheet 4 Virtual product display on table.
Hand interacting with virtual display., drawing sheet 5 from US 2026/0278670 A1
Sheet 5 Hand interacting with virtual display.
Expanded virtual product information., drawing sheet 6 from US 2026/0278670 A1
Sheet 6 Expanded virtual product information.
Virtual product information, feature 3., drawing sheet 7 from US 2026/0278670 A1
Sheet 7 Virtual product information, feature 3.
Hand interacting with virtual product., drawing sheet 8 from US 2026/0278670 A1
Sheet 8 Hand interacting with virtual product.
Show the other 23 sheets
Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products patent drawing, sheet 9
Sheet 9
Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products patent drawing, sheet 10
Sheet 10
Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products patent drawing, sheet 11
Sheet 11
Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products patent drawing, sheet 12
Sheet 12
Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products patent drawing, sheet 13
Sheet 13
Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products patent drawing, sheet 14
Sheet 14
Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products patent drawing, sheet 15
Sheet 15
Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products patent drawing, sheet 16
Sheet 16
Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products patent drawing, sheet 17
Sheet 17
Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products patent drawing, sheet 18
Sheet 18
Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products patent drawing, sheet 19
Sheet 19
Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products patent drawing, sheet 20
Sheet 20
Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products patent drawing, sheet 21
Sheet 21
Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products patent drawing, sheet 22
Sheet 22
Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products patent drawing, sheet 23
Sheet 23
Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products patent drawing, sheet 24
Sheet 24
Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products patent drawing, sheet 25
Sheet 25
Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products patent drawing, sheet 26
Sheet 26
Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products patent drawing, sheet 27
Sheet 27
Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products patent drawing, sheet 28
Sheet 28
Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products patent drawing, sheet 29
Sheet 29
Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products patent drawing, sheet 30
Sheet 30
Apple Patents a Virtual Store Where You Can Swap Accessories and Try On Products patent drawing, sheet 31
Sheet 31
Browse all the drawings 31 drawing sheets
Patent filing page

Source. Full patent text and figures from the official USPTO publication PDF.
Reader comments

Be the first to weigh in

Start the discussion

Real name or a handle, either is fine. Comments are read by a person before they appear, so allow a little time. Keep it about the filing.