Nvidia · Filed Mar 30, 2026 · Published Oct 15, 2026

Nvidia Files Patent for Cars That Spot Speed Bumps and Potholes Before Hitting Them

Nvidia's filing describes a car that measures the height of the road ahead and slows for speed bumps and potholes. It does this without a map of past bumps or a trained image model.

An autonomous vehicle maps the roadway ahead using sensors to identify speed bumps and surface irregularities in traffic. Drawing from patent filing US 2026/0320816 A1.
An autonomous vehicle maps the roadway ahead using sensors to identify speed bumps and surface irregularities in traffic.
See all 13 drawings from this filing ↓
Publication number US 2026/0320816 A1 US20260320816A1
Applicant NVIDIA Corporation
Filing date Mar 30, 2026
Publication date Oct 15, 2026
Inventors Minwoo Park, Yue Wu, Michael Grabner, Cheng-Chieh Yang
US classification 382/103
Status when we published Waiting for an examiner (Jul 8, 2026)
Parent application is a Continuation of 18504916 (filed 2023-11-08)
Document 20 claims

What Nvidia's bump-spotting patent describes

Ever hit a speed bump you didn't see coming, with a full cup of coffee in the cupholder? Nvidia's patent filing describes a way for a car to spot the bump early and ease off before the jolt.

The idea is to turn what the car's sensors pick up into a rough height map of the road ahead. Anything that isn't road (parked cars, sidewalks, trees, people) gets ignored, so only the pavement is left. The system then measures how high the surface sits at small steps along your lane. A hump shows up as a rise in that line, and a pothole as a dip.

With that information, the car can slow down, adjust its suspension, or even steer to cross the bump at a better angle. It can also warn passengers so they can grab the coffee or secure a child or a pet. The filing says it does not depend on a map of past bumps, so a brand-new one still gets caught.

From the filing · CLAIM 1
determine, based at least on sensor data obtained using the plurality of external sensors, one or more locations of at least one of a protuberance or a cavity within an environment; and perform one or more planning, navigation, or control operations based at least on the one or more locations of the at least one of the protuberance or the cavity.

Translation: The vehicle finds bumps and holes using its sensors and then adjusts how it drives to handle them.

How Nvidia's system measures road height, step by step

The claims cover a car or other machine with CPUs, GPUs and hardware accelerators (chips built for specific heavy tasks), plus several kinds of external sensors. It finds where a protuberance (a bump) or a cavity (a dip or hole) sits, then uses that location for planning, navigation or control. Further claims add the bump's shape and orientation, and a height threshold test.

The description's main method starts with a 3D point cloud, a swarm of dots that each have a position in space. It can come from lidar or radar, or from a single camera using structure from motion (matching features across frames as the car moves to work out depth). Then:

  • Points outside the drivable area (sidewalks, other cars, trees) are filtered out.
  • A flat reference plane for the road is estimated, so height can be measured from it.
  • A sliding window of boxes moves along the lane, recording the height of the points in each box.
  • Those heights form a 1D signal, a single line tracing the road's rise and fall.
  • Peaks above a threshold count as bumps.

Comparing signals from neighboring lines gives the bump's orientation and length. The boxes are capped near the tallest expected bump, which screens out cars and people.

From the filing · THE ABSTRACT
The 3D point cloud may be analyzed—e.g., using a sliding window of bounding shapes along a longitudinal or other heading direction—to determine one-dimensional (1D) signal profiles corresponding to heights along the driving surface.

Translation: The system scans 3D data to measure the exact height of the road ahead and map any surface bumps.

Why Nvidia's bump patent matters for ride comfort

For you, the payoff is a gentler ride and a car that lasts longer. The background section says that hitting a bump at speed puts extra force on the chassis, suspension and axles, and that passengers feel it. Slowing down early or adjusting the suspension ahead of time avoids both. The filing also suggests alerting people in the cabin so they can steady a drink or secure a child or pet.

The method avoids relying on a map of earlier bumps, so a fresh pothole or an unmapped road would still get handled. This filing is a continuation of an application first filed in 2020, and its claims also list robots, simulation and cloud setups, so the idea reaches beyond passenger cars.

Nvidia's 89th filing we've tracked since May in our self-driving sensing race watchlist follows its work on teaching radar to replace lasers and finding objects by name.

Editorial take

The whole system rests on the quality of its 3D dot-map of the road ahead. The filing openly admits that map can come out thin and patchy, then adds an extra step to fill the gaps, which is an honest acknowledgment of where things can go wrong.

Every measuring box size and sensitivity setting is chosen by hand rather than learned from data, so a miscalibrated setting could average a real bump into nothing.

That said, the stakes here are low: a false alarm means a slightly smoother slowdown, and a miss means a small jolt. For a feature built around passenger comfort and protecting the vehicle, simple and auditable beats sophisticated and opaque.

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The drawings

13 drawing sheets from US 2026/0320816 A1 · click any drawing to enlarge

Road bump detection setup, drawing sheet 1 from US 2026/0320816 A1
Sheet 1 Road bump detection setup
Vehicle scanning road for bumps, drawing sheet 2 from US 2026/0320816 A1
Sheet 2 Vehicle scanning road for bumps
Point measurements on road surface, drawing sheet 3 from US 2026/0320816 A1
Sheet 3 Point measurements on road surface
Heat map of road bumps, drawing sheet 4 from US 2026/0320816 A1
Sheet 4 Heat map of road bumps
Cross sections across road bumps, drawing sheet 5 from US 2026/0320816 A1
Sheet 5 Cross sections across road bumps
Steps for finding road bumps, drawing sheet 6 from US 2026/0320816 A1
Sheet 6 Steps for finding road bumps
Camera based bump detection steps, drawing sheet 7 from US 2026/0320816 A1
Sheet 7 Camera based bump detection steps
Sensors installed on autonomous car, drawing sheet 8 from US 2026/0320816 A1
Sheet 8 Sensors installed on autonomous car
Show the other 5 sheets
Nvidia Files Patent for Cars That Spot Speed Bumps and Potholes Before Hitting Them patent drawing, sheet 9
Sheet 9
Nvidia Files Patent for Cars That Spot Speed Bumps and Potholes Before Hitting Them patent drawing, sheet 10
Sheet 10
Nvidia Files Patent for Cars That Spot Speed Bumps and Potholes Before Hitting Them patent drawing, sheet 11
Sheet 11
Nvidia Files Patent for Cars That Spot Speed Bumps and Potholes Before Hitting Them patent drawing, sheet 12
Sheet 12
Nvidia Files Patent for Cars That Spot Speed Bumps and Potholes Before Hitting Them patent drawing, sheet 13
Sheet 13
Browse all the drawings 13 drawing sheets
Patent filing page

Source. Full patent text and figures from the official USPTO publication PDF.
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