Nvidia · Filed Apr 7, 2025 · Published Oct 8, 2026

Nvidia Patents a Dashboard Camera That Measures Your Eyelids to Catch Drowsy Driving

Nvidia has filed a patent for a car camera that doesn't just look at your eyes. It measures how far open each eyelid is, in real units, even while your head is tilted or turned.

Sensor and camera layout inside a car that tracks the driver to detect drowsiness and distraction. Drawing from patent filing US 2026/0311498 A1.
Sensor and camera layout inside a car that tracks the driver to detect drowsiness and distraction.
See all 14 drawings from this filing ↓
Publication number US 2026/0311498 A1 US20260311498A1
Applicant NVIDIA Corporation
Filing date Apr 7, 2025
Publication date Oct 8, 2026
Inventors Shagan Sah, Sakthivel Sivaraman, Nishant Puri, Rajath Bellipady Shetty, Zhengmin Zhang
US classification 382/103
Examiner BAYAT, ALI (Art Unit 2677)
Status when we published Waiting for an examiner (Jun 5, 2025)
Document 20 claims

What Nvidia's dash camera does with your eyelids

Most driver-monitoring cameras judge whether your eyes are closed from a flat 2D image, and a flat image gets confused when you tilt your head up or down. Your eyes can look half-shut when they aren't, or one eye can drop out of view entirely.

Nvidia's patent adds depth to the picture. A camera spots points around your eyes, and the system fits them to a 3D model of a head. That model can even be personalized, built by having you turn your head around once while a depth sensor watches. Depth data then pins those points to real positions in the cabin, so the car can measure how open each eye is in actual units, down to a fraction of a millimeter.

From there the car can count your blinks, notice slow ones, tell when you're looking away from the road, and alert you or take action if you seem to be nodding off.

From the filing · CLAIM 1
… generate second 3D coordinates in a global coordinate system for the one or more keypoints based at least on the first 3D coordinates and depth data for the one or more keypoints in the global coordinate system to determine a state of the at least one feature; …

Translation: It combines camera angles and depth measurements to figure out what the driver is doing.

How a flat photo becomes a 3D eyelid reading

The system starts with an ordinary in-cabin camera that finds keypoints (landmarks such as the corners of your eyes, your eyelids and your chin) in each frame. Those are only flat 2D positions, so the next step fits them to a 3D head model using a standard geometry method (Perspective-n-Point, which works out how a known 3D shape must be rotated and shifted to line up with its 2D photo).

Then depth data comes in. It can come from a depth sensor synchronized with the camera, from two sensors compared against each other (stereo), or, when neither exists, from an estimate: the system fits a plane through the eyelid and chin points and traces a ray from the camera to it. The result is a set of 3D positions in a global coordinate system (a shared map of the cabin with one fixed reference point).

From those positions the system can work out:

  • Eye openness: the distance between top and bottom eyelid points, checked per eye against that eye's own threshold.
  • Blink count, rate and duration, plus PERCLOS (the share of time your eyes are mostly closed).
  • Gaze direction, from the pupil's position relative to the eye corners.

To save computing power, the filing also describes switching to the cheaper flat-image eye aspect ratio (eye height divided by eye width) when your face points straight ahead. The same 3D readings can auto-label video for training, replacing people who mark each blink by hand. The claims also cover hands.

From the filing · THE ABSTRACT
The 2D image coordinates from the image data may be converted to 3D coordinates in a global coordinate system using depth data and a 3D occupant model, which may be personalized to the vehicle occupant.

Translation: Regular camera pictures are turned into a 3D computer model that adapts to fit your specific face.

Why head turns stop fooling the eye check

The practical payoff is a drowsiness or distraction alert that works from a real measurement of your eyes instead of a rough guess from a flat image. That matters most in the moments cheaper checks struggle with: when you look down at a screen, tilt your head, or squint into low sun.

The per-eye, per-person thresholds are a useful detail, because people's eyes differ and the filing says the thresholds adjust over time. The auto-labeling idea also matters behind the scenes. Training these systems today means humans watching video frame by frame, which the filing calls expensive and inconsistent. Replacing that with depth-based labels could make the detection models cheaper to build and more consistent.

Nvidia's 82nd filing we've tracked since May in the self-driving sensing race adds to its earlier patents on two-camera distance measuring and depth from regular video.

Editorial take

If you drive tired, the benefit is an alert based on what your eyes are actually doing, not a guess from a flat picture. You would notice it most when you glance down or tilt your head, the moments when simpler checks lose track of your eyes.

The catch is setup. A personalized head model means a short routine of turning your head for the camera, and the filing also describes a cheaper shortcut that skips the 3D math when you face forward. That hybrid looks like the piece that decides whether the idea is practical in a car.

The filing gives no accuracy comparison, so it promises nothing about fewer false alarms. The logic still holds up: a measurement in real units beats a ratio taken from a flat image. For a safety feature, that is a sensible upgrade.

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The drawings

14 drawing sheets from US 2026/0311498 A1 · click any drawing to enlarge

3D face tracking system, drawing sheet 1 from US 2026/0311498 A1
Sheet 1 3D face tracking system
Depth tracking system layout, drawing sheet 2 from US 2026/0311498 A1
Sheet 2 Depth tracking system layout
Blink tracking setup, drawing sheet 3 from US 2026/0311498 A1
Sheet 3 Blink tracking setup
Drowsiness detection process, drawing sheet 4 from US 2026/0311498 A1
Sheet 4 Drowsiness detection process
Eye gaze tracking system, drawing sheet 5 from US 2026/0311498 A1
Sheet 5 Eye gaze tracking system
3D head mapping steps, drawing sheet 6 from US 2026/0311498 A1
Sheet 6 3D head mapping steps
Sensor layouts on autonomous machines, drawing sheet 7 from US 2026/0311498 A1
Sheet 7 Sensor layouts on autonomous machines
In-car sensor and camera layout, drawing sheet 8 from US 2026/0311498 A1
Sheet 8 In-car sensor and camera layout
Show the other 6 sheets
Nvidia Patents a Dashboard Camera That Measures Your Eyelids to Catch Drowsy Driving patent drawing, sheet 9
Sheet 9
Nvidia Patents a Dashboard Camera That Measures Your Eyelids to Catch Drowsy Driving patent drawing, sheet 10
Sheet 10
Nvidia Patents a Dashboard Camera That Measures Your Eyelids to Catch Drowsy Driving patent drawing, sheet 11
Sheet 11
Nvidia Patents a Dashboard Camera That Measures Your Eyelids to Catch Drowsy Driving patent drawing, sheet 12
Sheet 12
Nvidia Patents a Dashboard Camera That Measures Your Eyelids to Catch Drowsy Driving patent drawing, sheet 13
Sheet 13
Nvidia Patents a Dashboard Camera That Measures Your Eyelids to Catch Drowsy Driving patent drawing, sheet 14
Sheet 14
Browse all the drawings 14 drawing sheets
Patent filing page

Source. Full patent text and figures from the official USPTO publication PDF.
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