Samsung · Filed Feb 3, 2026 · Published Oct 22, 2026

Samsung Files Patent to Make Digital Furniture Match the Lighting in Your Room

Samsung's patent has your phone drop an imaginary mirror ball into your living room, then uses AI to work out exactly how the light falls there. The goal is a digital object that looks like it belongs in the room.

A simulated shiny ball rests inside a living room to measure overhead light so digital items blend in naturally. Drawing from patent filing US 2026/0330753 A1.
A simulated shiny ball rests inside a living room to measure overhead light so digital items blend in naturally.
See all 12 drawings from this filing ↓
Publication number US 2026/0330753 A1 US20260330753A1
Applicant Samsung Electronics Co., Ltd.
Filing date Feb 3, 2026
Publication date Oct 22, 2026
Inventors Raghavan VELAPPAN, Saransh Dhiren DAVE
US classification 345/426
Status when we published Waiting for an examiner (Jul 14, 2026)
Parent application is a Continuation of PCTKR2025022054 (filed 2025-12-17)
Document 20 claims

What Samsung's virtual mirror ball actually does

Every time you preview a virtual lamp or sofa in your living room through your phone, the app has to guess how the real light in the room would fall on it. Guess wrong and the object looks pasted on, too bright or too flat, like a sticker.

Samsung's filing describes a way to take the guesswork out. Your device's camera (or several cameras) photographs the room from different angles, and software builds a 3D copy of the space. It then places an imaginary mirror ball right where the object will sit and reads what that ball would reflect.

That first reflection comes out grainy, so an image-generating AI cleans it up into a crisp, believable version. The result tells the app where light is coming from, so the virtual object gets highlights and shading that match your room. Photographers have long used real mirror balls as lighting probes, but they are a hassle to set up. Samsung wants software to do the job.

From the filing · CLAIM 1
… positioning a virtual sphere within the generated 3D representation of the real-world scene; estimating a coarse light map of the real-world scene on the virtual sphere; …

Translation: It places a digital ball inside the 3D room model to calculate how light hits objects.

How the grainy reflection gets cleaned up by AI

Several cameras (or one camera at several angles) photograph a room. A neural radiance field (NeRF, a neural network that learns a scene's 3D shape and colors from photos) turns those pictures into a 3D model of the space.

The system then places a virtual sphere, a pretend mirror ball, where the digital object will sit. In the filing's example, a kettle goes on a living-room table, so the sphere goes on or near that table. Tracing light rays bouncing off the sphere gives a coarse light map: a low-resolution, noisy picture of the surroundings.

A pre-trained diffusion model (the family of AI that generates images from text) then cleans up that picture. The filing names Stable Diffusion paired with a helper called ControlNet, guided by:

  • An inpainting mask, which outlines the area to fill in or fix
  • A text prompt such as 'Hyper-realistic reflections, Remove noise'

Finally, the cleaned sphere is converted back to 3D, reflections are traced again, and the resulting light map is used to re-light the virtual objects.

From the filing · THE ABSTRACT
… estimating an enhanced virtual sphere by operating the at least one generated 2D image based on a pre-trained diffusion model, and estimating the light map of the real-world scene based on the enhanced virtual sphere.

Translation: An artificial intelligence model then cleans up the lighting details so digital objects match the room.

Why virtual try-on and room design could benefit

The filing points to virtual try-on and virtual interior design as uses. If you have ever placed a digital sofa in your room through your phone and noticed it looked glued on, bad lighting is a big reason. Matching the room's real light could make previews of furniture, clothes or decor more believable before you buy.

It also removes a chore. The filing describes physical mirror balls as cumbersome to set up and prone to wear and tear. It says earlier AI that guessed the sphere from a single photo only worked on scenes similar to its training data, and could produce noisy results or false lighting. Samsung's answer is to feed in several photos so the AI cleans up data from your actual room.

Samsung's 1519th filing in our Samsung coverage since May joins work like the AR mirror fix and the hidden color photo patent in a growing set of perception-focused applications we track.

Editorial take

No new hardware is needed here. The filing describes a phone-class device with a camera, plus software that can run on the phone or on a remote server, so the shortest route to a product is an app update.

The catch is the workload. Building a 3D copy of a room from photos and then running an image-generating AI to clean up a reflection takes real computing power, and the filing gives no timing or speed figures. Until that cost looks small, a cloud-based feature in a shopping or room-design app looks like the most plausible first stop.

The payoff is easy to picture: a virtual kettle on your actual table that looks like it belongs. Whether it works fast enough to feel instant is the open question, and the document does not answer it.

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The drawings

12 drawing sheets from US 2026/0330753 A1 · click any drawing to enlarge

Older methods require placing an actual chrome ball outdoors, drawing sheet 1 from US 2026/0330753 A1
Sheet 1 Older methods require placing an actual chrome ball outdoors
Connecting your phone to an external lighting analysis computer, drawing sheet 2 from US 2026/0330753 A1
Sheet 2 Connecting your phone to an external lighting analysis computer
Internal parts that calculate reflections and shadows for your room, drawing sheet 3 from US 2026/0330753 A1
Sheet 3 Internal parts that calculate reflections and shadows for your room
Step-by-step path to lighting virtual items to match your room, drawing sheet 4 from US 2026/0330753 A1
Sheet 4 Step-by-step path to lighting virtual items to match your room
Snapping a room from several angles to map its space, drawing sheet 5 from US 2026/0330753 A1
Sheet 5 Snapping a room from several angles to map its space
Training an AI to recreate realistic light beams, drawing sheet 6 from US 2026/0330753 A1
Sheet 6 Training an AI to recreate realistic light beams
Placing a test orb where virtual decor sits, drawing sheet 7 from US 2026/0330753 A1
Sheet 7 Placing a test orb where virtual decor sits
Gathering rough light reflections across the surface of the orb, drawing sheet 8 from US 2026/0330753 A1
Sheet 8 Gathering rough light reflections across the surface of the orb
Show the other 4 sheets
Gathering surrounding light rays across a simulated mirror ball, drawing sheet 9 from US 2026/0330753 A1
Sheet 9 Gathering surrounding light rays across a simulated mirror ball
A living room scene with an enhanced virtual light sphere, drawing sheet 10 from US 2026/0330753 A1
Sheet 10 A living room scene with an enhanced virtual light sphere
Using AI image completion to sharpen the room reflection, drawing sheet 11 from US 2026/0330753 A1
Sheet 11 Using AI image completion to sharpen the room reflection
Steps for mapping room lighting onto virtual objects, drawing sheet 12 from US 2026/0330753 A1
Sheet 12 Steps for mapping room lighting onto virtual objects
Browse all the drawings 12 drawing sheets
Patent filing page

Source. Full patent text and figures from the official USPTO publication PDF.
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