New VR Patent Mimics Natural Eye Focus for Sharper Images
Your eyes don't pay equal attention to everything in a VR scene, so why send equal amounts of image data for every…
Every Big Tech patent in the ar/vr category, in plain English. Updated weekly from USPTO.
Your eyes don't pay equal attention to everything in a VR scene, so why send equal amounts of image data for every…
When you tilt your head in a VR headset, the virtual world can feel slightly off. Sony is patenting a system that…
Getting light from a tiny projector into your eye, through a thin piece of glass, without blurring or color fringing is one…
When you wear an XR headset and turn your head, the image can lag just enough to feel wrong. Samsung's latest patent…
Imagine you're deep in a VR world and someone walks into your room, or your character dies, and your headset automatically shows…
Most avatar systems ask you to do a full-body scan upfront, which almost nobody actually does. Apple's latest patent describes a different…
Building a live 3D map of the world around you is expensive work, especially on a phone or headset. Qualcomm's new patent…
When part of your virtual self is captured in a bright room and the rest in a dim one, the result looks…
One of the biggest unsolved annoyances with AR glasses is that they basically ignore the fact that millions of people wear prescription…
Forget tapping, swiping, or pointing a controller at a screen. Meta is patenting a wristband that reads the electrical signals your muscles…
You ask your smart glasses a question out loud, and instead of the answer playing through a tiny speaker for everyone nearby…
Getting a headset to know exactly where you're looking is harder than it sounds, especially when a single camera has to figure…
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