Latest AR & VR patents
Headsets, smart glasses, and the displays, eye tracking and sensors that make them work, from Apple, Meta, Samsung, Sony and more. The augmented reality and virtual reality patent applications we have broken down from the companies we track, newest first.
- in the Nov 12 release
- 25
- in November so far
- 47
- filings tracked
- 690
- last 90 days
- 358
Recent filings
Newest first · 690 total-
Apple · Published May 14
Apple Patents a System That Adjusts Avatar Quality Based on Where You're Looking
Apple is working on a video-calling system smart enough to know when you're about to look at someone — and quietly upgrades their avatar quality before you even get there.
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Apple · Published May 14
Apple Patents a Smart Video Call System That Adds 3D Depth on Vision Pro
When you're on a video call, your iPhone and your Vision Pro are very different screens — so why should they show the exact same thing? Apple's latest patent tackles exactly that mismatch.
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Apple · Published May 14
Apple Patents a Hybrid Indoor-Outdoor Positioning System Using Sensors and Camera Poses
GPS falls apart the moment you step inside a building — Apple's latest patent describes a system that uses ambient sensor readings to anchor your device's position before a camera even takes a picture.
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Apple · Published May 14
Apple Patents a Smarter AR Plane Detection System Using Semantic ML
Getting AR objects to stick convincingly to real-world surfaces is harder than it looks — and Apple's latest patent targets one of the trickiest parts: figuring out where a floor ends and a wall begins.
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Apple · Published May 14
Apple Patents a System That Builds 3D Models of Real Objects Using Depth and Image Data
Apple is patenting a way to scan a physical object — say, a chair — and automatically reconstruct it as a clean, part-by-part 3D model. The trick is combining two very different kinds of sensor data to get both the geometry and the fine details right.
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Google · Published May 14
Google Patents Smarter Fall Detection for XR Headsets That Ignores Dropped Devices
Your XR headset could one day call 911 after a car crash — but only if it can tell you were actually wearing it at the time. Google's latest patent tackles exactly that problem.
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Meta · Published May 14
Meta Patents a Multi-Wavelength Trick to Fix Holographic Display Speckle
Holographic displays look incredible in demos — until you notice the grainy, shimmering noise called speckle. Meta's latest patent tackles that problem head-on with a surprisingly elegant optical trick.
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Meta · Published May 14
Meta Patents a Real-Time Mesh Overlay That Keeps AR Headset Users From Walking Into Walls
Meta is patenting a system that watches for real-world objects getting too close to your AR headset and renders a visible 3D mesh of them directly into your virtual view — so you see the wall before you walk into it.
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Meta · Published May 14
Meta Patents a Decentralized Group Audio System for Wearable Devices
Imagine a group of people all wearing AR headsets in the same room, all trying to talk at once — without a Wi-Fi router or cloud server to sort things out. Meta's new patent describes a clever self-organizing system that lets the headsets figure out who speaks when, entirely on their own.
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Meta · Published May 14
Meta Patents a Dual-Hinge System for AR Glasses That Bends Without Breaking
Glasses hinges are one of the most-stressed parts of any frame — and AR glasses carry batteries and electronics in the arms, making a snapped hinge much worse than a broken pair of sunglasses. Meta's latest patent describes a clever two-pivot solution to handle the inevitable moment when someone opens their glasses just a little too far.
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Meta · Published May 14
Meta Patents a Dynamic Audio Quality System That Reacts to Scene Conditions
What if your headset could tell the device sending you audio to dial back quality on less important sounds before your ears even notice a difference? That's exactly what Meta is patenting here.
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Apple · Published May 7
Apple Patents a System That Sizes Virtual Windows to Your Room
Ever wished your virtual monitor would just figure out how far away it should sit based on the size of your room? Apple has filed a patent for exactly that — a system that reads your physical environment and automatically positions virtual content at a comfortable viewing distance.
