Adobe · Filed May 29, 2026 · Published Oct 22, 2026

Adobe Files Patent to Show Editors How Bright Photos Will Look on Ordinary Screens

Your photo can look stunning on your screen and flat on someone else's. Adobe's patent application adds a preview and color-coded warnings so editors can see the difference before they hit send.

A photo editing interface with an option to preview how bright HDR pictures appear on ordinary screens. Drawing from patent filing US 2026/0330711 A1.
A photo editing interface with an option to preview how bright HDR pictures appear on ordinary screens.
See all 16 drawings from this filing ↓
Publication number US 2026/0330711 A1 US20260330711A1
Applicant Adobe Inc.
Filing date May 29, 2026
Publication date Oct 22, 2026
Inventors Eric Chan, Thomas Frederick Knoll, Gregory Paul Zulkie
US classification 345/589
Status when we published Waiting for an examiner (Jul 17, 2026)
Parent application is a Continuation of 19642815 (filed 2026-04-09)
Document 20 claims

What Adobe's HDR-to-standard preview does

You're editing a sunset photo on a fancy new monitor. The sun blazes, the clouds glow, and every detail pops. Then you send it to a friend, and on their older laptop the sky looks flat and the sun is a washed-out blob.

That gap is what this Adobe patent application goes after. HDR images hold brightness levels that ordinary screens can't show. Adobe's editing software would let you click a preview button to see the photo the way a standard screen displays it, then flip back to the full-brightness version.

It would also paint the extra-bright pixels in color, so you can see exactly which parts of the photo push past what a screen can handle. The room matters too: a brightly lit room leaves a screen less brightness to spare than a dark one.

From the filing · CLAIM 1
… converting, by the processing device, luminance values in the digital image in the high dynamic range into the standard dynamic range; and previewing, by the processing device, display of the digital image in the user interface as having the converted luminance values in the standard dynamic range.

Translation: The software translates ultra bright image data so you can see how it appears on normal displays.

How the histogram and color overlays work

The claims center on a preview. An editor shows a photo using both standard dynamic range (SDR, the normal brightness range used for menus and text) and high dynamic range (HDR, extra brightness beyond that). On a click, the software converts the HDR pixels down into the standard range and shows the result. Pixels already in the standard range are left alone, and a toggle flips between the two views.

The filing describes several visual aids around that. A histogram (a bar chart of how many pixels sit at each brightness level) stretches across both ranges, with a marker for SDR white, the brightest level a normal screen shows. Above that marker, the chart is split into four f-stops (a photography term where each step doubles the brightness).

  • Supported or not: pixels the target screen can display are tinted yellow, and pixels beyond it are tinted red.
  • Brightness bands: bright pixels are colored from cyan to magenta, based on how many stops above SDR white they sit.
  • Point curve: a draggable line that maps original brightness to output brightness across both ranges.

How much brightness a screen can spare depends on its hardware, its software and the lighting in the room. The editor can also type in a target device's capabilities. Sliders cover brightness, contrast, clarity, highlights, shadows, whites and saturation.

From the filing · THE ABSTRACT
A high dynamic range editing system is configured to generate visualizations to aide digital image editing in both high dynamic ranges and standard dynamic ranges.

Translation: The editing tools create visual guides to help people edit photos across both standard and bright display formats.

Why HDR photos need a standard-screen check

If you edit photos, this is about avoiding surprises. HDR screens are spreading across phones and monitors, but they differ in how bright they can get, and a bright room cuts that further. A one-click preview and a map of the problem spots help an editor decide what to adjust before a photo goes out.

For Adobe, the filing describes a feature for editing software with no new hardware involved. The sliders in the claims (highlights, shadows, whites) match controls photo editors already use, so this extends familiar tools into HDR territory.

Adobe's 217th filing we've tracked since May in our Adobe coverage adds to a run that includes learning a dog from photos and fluid motion for still objects.

Editorial take

This one sits close to shippable. It needs no new hardware. The whole thing is software that reads each pixel's brightness and draws a chart or a color overlay. The screen has to support HDR, and many recent phones and monitors already do.

The shortest route to a product is a menu option like "Preview for SDR Display" plus a few color overlays in an editing app. The filing describes exactly that, down to the sliders and the yellow and red colors, so very little has to exist first.

The idea itself is simple: show a normal-screen version of a bright photo. Its value will come from execution, meaning how fast the preview flips and how clearly the colors read. For anyone who has sent a gorgeous photo to a dull screen, that is a practical fix.

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The drawings

16 drawing sheets from US 2026/0330711 A1 · click any drawing to enlarge

Connecting high dynamic range editing tools to screen capabilities, drawing sheet 1 from US 2026/0330711 A1
Sheet 1 Connecting high dynamic range editing tools to screen capabilities
How photo data gets measured and turned into visual guides, drawing sheet 2 from US 2026/0330711 A1
Sheet 2 How photo data gets measured and turned into visual guides
Splitting a brightness chart between standard and bright dynamic ranges, drawing sheet 3 from US 2026/0330711 A1
Sheet 3 Splitting a brightness chart between standard and bright dynamic ranges
Steps for creating a combined brightness chart for an image, drawing sheet 4 from US 2026/0330711 A1
Sheet 4 Steps for creating a combined brightness chart for an image
Highlighting which bright tones your current monitor can actually show, drawing sheet 5 from US 2026/0330711 A1
Sheet 5 Highlighting which bright tones your current monitor can actually show
Shifting brightness limits when room lighting conditions change, drawing sheet 6 from US 2026/0330711 A1
Sheet 6 Shifting brightness limits when room lighting conditions change
An editing screen displaying the dual dynamic range controls, drawing sheet 7 from US 2026/0330711 A1
Sheet 7 An editing screen displaying the dual dynamic range controls
Color readings that flag values beyond a screen's range, drawing sheet 8 from US 2026/0330711 A1
Sheet 8 Color readings that flag values beyond a screen's range
Show the other 8 sheets
Steps for showing which photo tones a screen can handle, drawing sheet 9 from US 2026/0330711 A1
Sheet 9 Steps for showing which photo tones a screen can handle
Color bands reveal brightness levels across an iceberg photo, drawing sheet 10 from US 2026/0330711 A1
Sheet 10 Color bands reveal brightness levels across an iceberg photo
Assigning colors to highlight specific brightness zones in an edit, drawing sheet 11 from US 2026/0330711 A1
Sheet 11 Assigning colors to highlight specific brightness zones in an edit
Adjusting image luminance using an interactive tone curve, drawing sheet 12 from US 2026/0330711 A1
Sheet 12 Adjusting image luminance using an interactive tone curve
Creating a curve that remaps brightness levels across formats, drawing sheet 13 from US 2026/0330711 A1
Sheet 13 Creating a curve that remaps brightness levels across formats
Toggling a live preview of standard dynamic range output, drawing sheet 14 from US 2026/0330711 A1
Sheet 14 Toggling a live preview of standard dynamic range output
Converting ultra bright pixels down into standard screen values, drawing sheet 15 from US 2026/0330711 A1
Sheet 15 Converting ultra bright pixels down into standard screen values
Hardware parts that run the photo editing software, drawing sheet 16 from US 2026/0330711 A1
Sheet 16 Hardware parts that run the photo editing software
Browse all the drawings 16 drawing sheets
Patent filing page

Source. Full patent text and figures from the official USPTO publication PDF.
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