Sony · Filed Nov 26, 2024 · Published Sep 3, 2026 · verified — real USPTO data

Sony Patent Targets AI That Selects Optimal Solvers for Complex Optimization Problems

Picking the wrong mathematical solver for a complex problem can waste hours of compute time. Sony is patenting a way to let AI make that choice automatically.

A user interface for editing a graph, showing nodes, edges, and attributes, alongside options for file management and program execution. Drawing from patent filing US 2026/0260148 A1.
A user interface for editing a graph, showing nodes, edges, and attributes, alongside options for file management and program execution.
See all 23 drawings from this filing ↓
Publication number US 2026/0260148 A1
Applicant Sony Group Corporation
Filing date Nov 26, 2024
Publication date Sep 3, 2026
Inventors Hiroshi UENO, Hiroyuki TEZUKA, Yu TANAKA, Hiroki TETSUKAWA
CPC classification 706/62
Grant likelihood Medium
Examiner CENTRAL, DOCKET (Art Unit OPAP)
Status Docketed New Case - Ready for Examination (Jun 16, 2026)
Parent application is a National Stage Entry of PCTJP2023019999 (filed 2023-05-30)
Document 20 claims

What Sony's auto-solver selection actually does

Ever tried to pick the fastest route through a city and realized there are simply too many options to check by hand? Businesses face the same wall constantly, except the problem might be scheduling thousands of workers, routing delivery fleets, or optimizing a chip design.

Sony's patent describes a system that watches you feed in one of those complex problems and then automatically decides which mathematical engine, called a solver, is best suited to crunch it. Instead of an expert manually choosing the right tool, an AI makes that call for you.

Right now, choosing the wrong solver can mean a computer grinds away for hours on a problem that a different solver could handle in minutes. Sony's idea is to remove that guesswork entirely.

From the filing · CLAIM 1
… estimates, from among two or more solvers, a solver suitable for solving a mathematical formula generated from a combinational optimization problem model.

Translation: The system picks the best problem solving tool for complex math tasks.

How the inference unit sizes up each solver

At the core of this patent is an inference unit, an AI model trained to look at a math formula derived from a combinatorial optimization problem (the class of problems where you're trying to find the best arrangement among a huge number of possibilities, like the traveling-salesman problem) and then recommend the most appropriate solver from a list of two or more candidates.

The patent frames the problem as one of algorithm selection. Different solvers, whether exact algorithms, heuristic engines, or quantum-inspired annealers, perform very differently depending on the structure of the input formula. A solver that excels on sparse problems may be terrible on dense ones.

The inference unit is essentially a classifier. It receives the problem's mathematical representation and outputs a prediction about which solver will perform best, bypassing the need for a human expert or a slow trial-and-error process.

The filing is written at a high level of abstraction: it doesn't specify the AI architecture of the inference unit, the exact set of solvers supported, or the hardware it runs on. That generality is deliberate but also limits how much implementation detail is available from this document alone.

What this means for real-world optimization tasks

Combinatorial optimization is behind a huge range of industrial tasks, from supply-chain planning to financial portfolio construction to semiconductor layout. The time and cost spent choosing or tuning the right solver is a real friction point for companies running these problems at scale.

If Sony builds this into a product, it could lower the barrier for organizations that want to use powerful optimization solvers without maintaining a team of experts. Sony's push into quantum-inspired computing makes the timing of this filing interesting, since quantum and quantum-inspired annealers are exactly the kind of solvers where picking the wrong one for a given problem carries a high cost.

Sony files its third patent in our AI models working in teams watchlist since July, adding to one on style-mimicking chatbots and one on testing AI reliability.

Editorial take

The patent describes software that automatically picks the best problem-solving tool from a menu of options, depending on the math involved. That is a useful idea, but the document stops well short of explaining how Sony would actually build it: no description of how the system learns to make those choices, no training data, no connection to any Sony product or service that already exists.

The shortest road to something shippable would be a software library or online service sitting on top of solvers Sony already supports. But the patent gives no signal that any of that supporting infrastructure is in place, which means the real work is still ahead.

The underlying need this addresses is legitimate, and researchers have been working on it for a long time. Whether Sony's approach adds something meaningfully different is a question this document alone cannot answer.

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The drawings

23 drawing sheets from US 2026/0260148 A1 · click any drawing to enlarge

Patent filing page

Source. Full patent text and figures from the official USPTO publication PDF.