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Microsoft · AI / ML · Filed May 7, 2025 · USPTO published Nov 12, 2026 · This week's release

Microsoft Files Patent for AI Game Recaps Built From Your Play History

Microsoft has filed a patent application for an AI that writes a 'previously on' recap of your last gaming session. It can show screenshots with narration, even in a game character's voice, while the game loads.

An AI recap screen pairs a game moment with storytelling text to remind a returning player of past accomplishments. Drawing from patent filing US 2026/0355636 A1.
An AI recap screen pairs a game moment with storytelling text to remind a returning player of past accomplishments.All 26 drawings ↓
Publication number
US 2026/0355636 A1(US20260355636A1)
Applicant
Microsoft Technology Licensing, LLC
Filed · Published
May 7, 2025 · Nov 12, 2026
Inventors
Francesco BONACCI, Diego COLOMBO
Status when we published
Examiner raised objections; the company can respond
Document
20 claims
US classification
463/31
Examiner
LIM, SENG HENG (Art Unit 3715)

What Microsoft's game-session recap actually does

Ever come back to a game after a few months away and had no idea why your character is standing on a dirt road holding a sword? Most games just show you a still screenshot and hope that jogs your memory.

Microsoft's patent application describes something closer to a previously on recap. While you play, the game and the platform it runs on (a console or a streaming service) keep logs of what happened: levels reached, bosses met, items picked up, plus occasional snapshots of the screen. Afterward, an AI model reads the important parts and writes a short story of your session, paired with screenshots from it.

The next time you hit play, that recap shows up while the game loads. You can read it or have it read aloud, even in the voice of a character from the game. You could also type a question like 'How did I get the sword?' and get an answer.

From the filing · CLAIM 1
… instructing the generative machine learning model to synthesize a summary of the previous video gaming session based at least on the selected subset of video game log data; …

Translation: Telling the AI to write a recap of your last session using saved game logs.

How the AI picks which moments to retell

The system starts by collecting two kinds of records while you play. The game itself logs in-game events such as reaching a new level, meeting a boss or picking up a weapon. The platform (the console's operating system or a streaming service) logs things the game doesn't track, like your controller inputs and video frames from the screen.

Saving everything would waste storage, so the filing describes ways to pick what matters:

  • The game can tell the platform when something important happens, through an API call (a built-in message from one program to another).
  • A computer vision model (software that recognizes what is on screen) can spot battles, level changes or menus.
  • The platform can grab frames every few seconds and stop when you go idle.

A selected slice of that data goes to a generative AI model (software that writes new text or images) with an instruction to summarize the session. The result is a series of screenshots, each with a short narrative, shown as text or spoken aloud. An image model can also tweak a frame, such as enlarging a gem you found.

To keep the AI accurate, the system can look up facts in a knowledge graph (a map of how game things relate, such as trolls living in caves). Recent sessions get more screenshots than older ones.

From the filing · THE ABSTRACT
The summaries can include narratives describing video frames from the prior sessions. In some cases, the video frames can be modified using a generative image model to enhance the summary.

Translation: The system creates story descriptions and altered images from your past gameplay.

Why a screenshot stops being enough after a break

If you play in bursts around work and life, this would turn the loading screen into something useful. Instead of one frozen screenshot, you would get a short story of where you were, what you picked up and who you beat, plus a way to ask follow-up questions. The filing says the same idea could work in VR headsets and in a flight simulator that recaps how you handled a storm.

Microsoft's filing covers console, phone and cloud streaming setups, with recaps built ahead of time so they are ready when you press play. The examiner's first review rejected the claims as filed, which is routine and usually followed by amendments, so the wording could still change. It is also a patent application, not a product announcement.

Microsoft's 20th filing in voice and speech AI we've tracked since May follows earlier applications on teaching chatbots social tone and keeping only your voice.

Source: US 2026/0355636 A1 at the USPTO (PDF). Full patent text and figures are in the official publication.

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The drawings · 26 sheets

26 drawing sheets from US 2026/0355636 A1 · click any drawing to enlarge

How game logs turn into recaps for players, drawing sheet 1 from US 2026/0355636 A1
Sheet 1 How game logs turn into recaps for players
Mapping game worlds and creatures to help explain events, drawing sheet 2 from US 2026/0355636 A1
Sheet 2 Mapping game worlds and creatures to help explain events
Starting a game from the console home menu, drawing sheet 3 from US 2026/0355636 A1
Sheet 3 Starting a game from the console home menu
Moving through an ancient city during early gameplay, drawing sheet 4 from US 2026/0355636 A1
Sheet 4 Moving through an ancient city during early gameplay
Finding a rare gem and buying a sword, drawing sheet 5 from US 2026/0355636 A1
Sheet 5 Finding a rare gem and buying a sword
Encountering a boss monster before ending the session, drawing sheet 6 from US 2026/0355636 A1
Sheet 6 Encountering a boss monster before ending the session
Returning to a home screen displaying recent achievements, drawing sheet 7 from US 2026/0355636 A1
Sheet 7 Returning to a home screen displaying recent achievements
AI recapping your previous travels before you resume play, drawing sheet 8 from US 2026/0355636 A1
Sheet 8 AI recapping your previous travels before you resume play
Show the other 18 sheets
An AI recap card recalling an item you discovered, drawing sheet 9 from US 2026/0355636 A1
Sheet 9 An AI recap card recalling an item you discovered
Story text explaining how past items caused a boss fight, drawing sheet 10 from US 2026/0355636 A1
Sheet 10 Story text explaining how past items caused a boss fight
Recorded battle action showing your ongoing combat, drawing sheet 11 from US 2026/0355636 A1
Sheet 11 Recorded battle action showing your ongoing combat
Final victory screen marking the end of a play session, drawing sheet 12 from US 2026/0355636 A1
Sheet 12 Final victory screen marking the end of a play session
Game console home screen displaying recent achievements, drawing sheet 13 from US 2026/0355636 A1
Sheet 13 Game console home screen displaying recent achievements
Earlier journey moments summarized when returning later, drawing sheet 14 from US 2026/0355636 A1
Sheet 14 Earlier journey moments summarized when returning later
Condensed recap text tailored for a multi-session review, drawing sheet 15 from US 2026/0355636 A1
Sheet 15 Condensed recap text tailored for a multi-session review
Retelling a boss battle to bring you up to speed, drawing sheet 16 from US 2026/0355636 A1
Sheet 16 Retelling a boss battle to bring you up to speed
An AI summary recapping your victory against a game boss, drawing sheet 17 from US 2026/0355636 A1
Sheet 17 An AI summary recapping your victory against a game boss
Asking the recap AI how you acquired an item, drawing sheet 18 from US 2026/0355636 A1
Sheet 18 Asking the recap AI how you acquired an item
Reliving the moment you found a required quest item, drawing sheet 19 from US 2026/0355636 A1
Sheet 19 Reliving the moment you found a required quest item
Showing the shop menu where you bought your gear, drawing sheet 20 from US 2026/0355636 A1
Sheet 20 Showing the shop menu where you bought your gear
Devices and cloud servers that build your game recaps, drawing sheet 21 from US 2026/0355636 A1
Sheet 21 Devices and cloud servers that build your game recaps
Steps the AI takes to produce a session summary, drawing sheet 22 from US 2026/0355636 A1
Sheet 22 Steps the AI takes to produce a session summary
The text model that writes natural story summaries, drawing sheet 23 from US 2026/0355636 A1
Sheet 23 The text model that writes natural story summaries
How an AI image generator creates visual recap scenes, drawing sheet 24 from US 2026/0355636 A1
Sheet 24 How an AI image generator creates visual recap scenes
An AI model that identifies what is happening on screen, drawing sheet 25 from US 2026/0355636 A1
Sheet 25 An AI model that identifies what is happening on screen
Combining pictures and text descriptions into game recap updates, drawing sheet 26 from US 2026/0355636 A1
Sheet 26 Combining pictures and text descriptions into game recap updates
Patent filing page

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