Meta Patents a Shared Anchor System to Keep Multiuser XR Worlds in Sync
When two people in different rooms put on XR headsets and enter the same virtual space, how do you make sure they're…
Every Big Tech patent in the ar/vr category, in plain English. Updated weekly from USPTO.
When two people in different rooms put on XR headsets and enter the same virtual space, how do you make sure they're…
Getting the optics perfectly aligned inside an AR headset is one of the hardest manufacturing problems in the industry — a fraction…
Getting light to spread evenly across an AR lens is one of the hardest unsolved problems in wearable displays. Samsung's latest patent…
When you place a virtual object in an AR scene, its reflections are usually static — they don't respond to what's actually…
Meta is patenting a system where your AR glasses watch what you're doing — using their outward-facing camera — and layer real-time…
Qualcomm wants your XR headset to act like a live radar screen — using radio signals to pinpoint where your phone, remote,…
Rendering a full 3D scene on a lightweight headset is brutally hard — so Qualcomm wants to move that work to a…
Apple is patenting a way to manage how multiple content windows orient and interact with each other inside a three-dimensional space —…
Millions of people who wear glasses or contacts have to jump through hoops to use VR headsets — Apple's latest patent wants…
Apple is working on a video-calling system smart enough to know when you're about to look at someone — and quietly upgrades…
When you're on a video call, your iPhone and your Vision Pro are very different screens — so why should they show…
GPS falls apart the moment you step inside a building — Apple's latest patent describes a system that uses ambient sensor readings…
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