Latest AR & VR patents, Page 52
Headsets, smart glasses, and the displays, eye tracking and sensors that make them work, from Apple, Meta, Samsung, Sony and more. The augmented reality and virtual reality patent applications we have broken down from the companies we track, newest first.
- in the Nov 12 release
- 25
- in November so far
- 47
- filings tracked
- 690
- last 90 days
- 358
Recent filings
Newest first · 690 total-
Samsung · Published Jun 4
Samsung Patents a System That Turns Everyday Objects Into Device Controls
Samsung is working on a way to let you point at a physical object — a pen, a coffee mug, whatever — and have a device recognize it and trigger a function you've assigned to it. No touchscreen, no voice command, just the stuff already on your desk.
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Samsung · Published Jun 4
Samsung Patents a Two-Step Gesture System for AR Wearables That Skips the Button-Tap
Tapping a tiny floating button in AR is harder than it sounds — Samsung's new patent sidesteps the problem entirely by watching where you point before you commit to any action.
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Samsung · Published Jun 4
Samsung Display Patents a Nanostructure Light-Steering System for Thin AR Optics
Samsung Display is working on a way to fold a full holographic display pipeline into a thin slab of glass — using nanoscale structures to bend, guide, and precisely reshape light without bulky lenses.
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Meta · Published Jun 4
Meta Patents a Dual-Resolution Display Panel to Widen AR Headset Field of View
Meta is experimenting with a single display panel that carries two different resolution zones side by side — a trick that could let future AR headsets see more of the world without blowing up the power budget.
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Sony · Published Jun 4
Sony Patents a Context-Aware Eye-Tracking System That Knows What You're Trying to Select
Picking things with your eyes sounds simple — until you realize your gaze wanders constantly and the wrong item keeps getting highlighted. Sony's new patent tries to fix exactly that by adding situational context to every eye-tracking decision.
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Apple · Published May 28
Apple Patents a System That Reconstructs Hidden Faces in VR Avatars
When you're wearing Apple's Vision Pro and take a sip of coffee, your digital avatar's mouth disappears — this patent is Apple's answer to that awkward gap.
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Apple · Published May 28
Apple Patents a System That Builds 3D Scenes From a Single Photo
Apple is patenting a pipeline that takes a single, ordinary 2D photo and reconstructs a full 3D scene from it — no stereo camera, no depth sensor required at capture time.
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Apple · Published May 28
Apple Patents Eye-Tracking Glasses That Hide the Cameras in the Arms
Apple has figured out a way to track your eyes from the arms of a pair of glasses — no bulky front-frame hardware required. The trick is a near-invisible infrared coating on the lens itself.
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Google · Published May 28
Google Patents a Pre-Assembly Calibration System for Modular AR Displays
Building AR glasses is basically a precision nightmare — tiny misalignments between cameras, displays, and sensors ruin the illusion entirely. Google's new patent tries to solve that problem before the device is even assembled.
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Google · Published May 28
Google Patents a Dual LCoS Light Engine for AR Eyewear Displays
One of the biggest dirty secrets of AR displays is how much light they waste. Google's new patent takes direct aim at that problem by splitting incoming light between two panels instead of discarding half of it.
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Google · Published May 28
Google Patents a Two-Step Head-Gesture Detection System for Wearables
Nod to accept, shake to decline — Google is patenting a reliable way to make that actually work. The trick is using two separate sensors in sequence, so your device doesn't mistake a bump in the road for a 'yes.'
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Google · Published May 28
Google Patents an Overlapping Reflective Facet Waveguide for AR Displays
Getting light out of a tiny glass slab — evenly, brightly, and without dark bands — is one of the hardest unsolved problems in AR optics. Google thinks overlapping reflective facets are the answer.
