Intel Files Patent for Graphics Chips That Split Into Custom-Sized Slices for Different Users
Intel describes a graphics chip that can be carved into uneven slices, giving each customer a different mix of AI math and video circuitry instead of identical portions.

- Publication number
- US 2026/0359140 A1(US20260359140A1)
- Applicant
- Intel Corporation
- Filed · Published
- Feb 6, 2026 · Nov 12, 2026
- Inventors
- David Cowperthwaite, Kenneth Daxer, Jeffery S. Boles, Hema Chand Nalluri, Aditya Navale, Prasoonkumar Surti, Arthur Hunter, Vasanth Ranganathan, Joydeep Ray, David Puffer, Aravindh Anantaraman, Ankur Shah, Vidhya Krishnan, Kritika Bala
- Status when we published
- Waiting for an examiner
- Document
- 20 claims
- US classification
- 718/104
- Parent application
- Continuation of 17/827,373 (filed May 27, 2022)(17827373)
What Intel's flexible GPU slicing actually does
Ever rented a fixed-size storage unit, only to find your boxes fill the floor but leave the ceiling empty? Intel describes the same kind of waste on the graphics chips that data centers rent out to several customers at once. Today, a chip gets cut into equal, walled-off portions, and each portion has the same mix of parts. If your job leans hard on one kind of circuitry and barely touches another, the rest sits idle.
Intel's patent application describes cutting the chip into small building blocks first, then combining those blocks into custom-sized portions. One customer might get a big share of the math-heavy circuitry used for AI work, while another gets a different blend. To the computer running everything, each portion can show up as its own separate graphics device, so every customer sees what looks like a chip of their own.
processing circuitry comprising functional units including vector engines and matrix engines, the processing circuitry configurable to be flexibly partitioned into compute partitions; and circuitry to compose composite partitions of the graphics processing unit from functional units of the compute partitions …
Translation: The chip uses special math engines that can be split up into custom groups.
How Intel mixes matrix and vector units per slice
The claims describe a graphics processing unit (GPU, the chip that handles graphics and a lot of AI work) built from two main kinds of circuitry. Vector engines are general-purpose number crunchers. Matrix engines are specialized for the grid-style math that AI models depend on. The chip's processing circuitry can be split into compute partitions, which act as small building blocks.
Extra circuitry then composes composite partitions out of those blocks. The key claim is that the composite partitions are asymmetric: they hold different proportions of each engine type. In one example, a first composite partition takes the vector engines from the first block, while a second takes the vector engines from the second block plus the matrix engines from both.
The filing also describes mixing other parts the same way. If each block holds a media engine (video encoding and decoding hardware) and a ray tracing unit (lighting-effect hardware), the media engines can go to one composite partition and the ray tracing units to the other.
Finally, a system interface presents each composite partition to the host computer:
- As a separate sub-device of the chip,
- As standard virtual functions (SR-IOV or scalable I/O virtualization, which are ways of making one piece of hardware look like several),
- Or as fully distinct devices.
The multiple graphics processor device partitions are configurable to be asymmetrically composed of different types of functional units.
Translation: The resulting virtual chips do not need to be identical in their capabilities.
Why uneven GPU slices matter for cloud renters
If you use cloud services that run AI or video work, the chips behind them are usually shared by many customers at once. Intel's filing describes a way to size each customer's share to the job, so fewer circuits on an expensive chip sit unused. That could mean more work done per chip, which matters to anyone paying for that capacity.
Each slice can be presented to the host computer as its own device, which fits the way data center chips are already divided among tenants. The filing is framed around data center chips, so you are likelier to feel the effect through cloud services than through the graphics card in a gaming PC.
Intel's 54th filing we've tracked since May in the AI chip wars space follows one cutting visual AI costs and one resuming giant calculations.
Source: US 2026/0359140 A1 at the USPTO (PDF). Full patent text and figures are in the official publication.
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The drawings · 63 sheets
63 drawing sheets from US 2026/0359140 A1 · click any drawing to enlarge
Show the other 52 sheets
Sheets 61 to 63 are in the full USPTO filing.

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